Team Fortress 2 Sky List: Difference between revisions
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| {{vec4|-1|-1|-1|1}} | | {{vec4|-1|-1|-1|1}} | ||
|- | |- | ||
!colspan="7"| | !colspan="7"| sky_granary_01 <br /> [[Image:sky_granary_01.jpg|400px]] | ||
|- | |- | ||
| | | cp_granary<br />arena_granary | ||
| {{vec3|0| | | {{vec3|0|130|0}} | ||
| - | | -15 | ||
| {{vec4| | | {{vec4|255|226|196|500}} | ||
| {{vec4| | | {{vec4|116|113|149|300}} | ||
| {{vec4|-1|-1|-1|1}} | | {{vec4|-1|-1|-1|1}} | ||
| {{vec4|-1|-1|-1|1}} | | {{vec4|-1|-1|-1|1}} | ||
|- | |- | ||
| | !colspan="7"| sky_well_01 <br /> [[Image:sky_well_01.jpg|400px]] | ||
| {{vec3|0| | |- | ||
| cp_well<br/>ctf_well | |||
| {{vec3|0|300|0}} | |||
| -35 | | -35 | ||
| {{vec4| | | {{vec4|248|197|139|400}} | ||
| {{vec4| | | {{vec4|142|154|182|200}} | ||
| {{vec4| | | {{vec4|-1|-1|-1|1}} | ||
| {{vec4| | | {{vec4|-1|-1|-1|1}} | ||
|- | |- | ||
| | | arena_well | ||
| {{vec3|0| | | {{vec3|0|300|0}} | ||
| - | | -35 | ||
| {{vec4| | | {{vec4|248|197|139|400}} | ||
| {{vec4| | | {{vec4|142|154|185|200}} | ||
| {{vec4|-1|-1|-1|1}} | | {{vec4|-1|-1|-1|1}} | ||
| {{vec4|-1|-1|-1|1}} | | {{vec4|-1|-1|-1|1}} | ||
|- | |- | ||
!colspan="7"| sky_gravel_01 <br /> [[Image:sky_gravel_01.jpg|400px]] | !colspan="7"| sky_gravel_01 <br /> [[Image:sky_gravel_01.jpg|400px]] | ||
|- | |||
{{SkylistTableCaption|layout = old}} | |||
|- | |- | ||
| cp_gravelpit | | cp_gravelpit | ||
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| {{vec4|106|134|174|380}} | | {{vec4|106|134|174|380}} | ||
|- | |- | ||
!colspan="7"| | !colspan="7"| sky_badlands_01 <br /> [[Image:sky_badlands_01.jpg|400px]] | ||
|- | |- | ||
| cp_badlands<br />arena_badlands | |||
| {{vec3|0|210|0}} | |||
| | | -30 | ||
| {{vec3|0| | | {{vec4|251|201|155|250}} | ||
| - | | {{vec4|153|159|187|170}} | ||
| {{vec4| | |||
| {{vec4| | |||
| {{vec4|-1|-1|-1|1}} | | {{vec4|-1|-1|-1|1}} | ||
| {{vec4|-1|-1|-1|1}} | | {{vec4|-1|-1|-1|1}} | ||
|- | |- | ||
| plr_hightower | |||
| {{vec3|0|221|0}} | |||
| {{vec3|0| | |||
| -35 | | -35 | ||
| {{vec4| | | {{vec4|240|214|193|700}} | ||
| {{vec4| | | {{vec4|168|174|176|250}} | ||
| {{vec4| | | {{vec4|240|214|176|350}} | ||
| {{vec4| | | {{vec4|168|174|-1|1}} | ||
|- | |- | ||
| | | cp_mountainlab | ||
| {{vec3|0| | | {{vec3|0|221|0}} | ||
| - | | -30 | ||
| {{vec4| | | {{vec4|251|201|155|280}} | ||
| {{vec4| | | {{vec4|153|159|187|190}} | ||
| {{vec4|-1|-1|-1|1}} | | {{vec4|-1|-1|-1|1}} | ||
| {{vec4|-1|-1|-1|1}} | | {{vec4|-1|-1|-1|1}} |
Revision as of 05:16, 4 April 2011
These skyboxes are available to Team Fortress 2 and mods utilizing its content. These skies are HDR capable.
Environment articles: | |
---|---|
Skies and environment maps | ![]() |
Terrain and displacement mapping | Displacements • Creating Holes in Displacements • Digital Elevation Models • Creating custom terrain with Worldmachine |