Half-Life 2 Turrets: Difference between revisions
Jump to navigation
Jump to search
Note:The SDK map
Brandished (talk | contribs) (New page: All types of turrets. By default, automatic turrets are enemies of the player. To make turrets player-friendly, use an ai_relationship. == Fixed turrets == * npc_turret_ground: F...) |
m (moved Half Life 2 Turrets to Half-Life 2 Turrets: guess) |
(No difference)
|
Revision as of 13:46, 31 January 2011
All types of turrets.
By default, automatic turrets are enemies of the player. To make turrets player-friendly, use an ai_relationship.
Fixed turrets
- npc_turret_ground: Fixed auto-turret mounted in the floor.
- npc_turret_ceiling: Fixed auto-turret mounted in the ceiling.
Movable turrets
- npc_turret_floor: Tripod-mounted auto-turrets that can be picked up and moved.
Usable mounted guns

sdk_d2_coast_12.vmf
features usable mounted guns.