VMEX: Difference between revisions

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(Cleaned up some stuff which is on the website now)
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=== BSPSource (formerly VMEX Mod) ===
=== BSPSource (formerly VMEX Mod) ===
BSPSource is a VMEX 0.98g derivate by [[User:Barracuda|Barracuda]] that has been created to continue development for the original, abandoned project.
BSPSource is a VMEX 0.98g derivate by [[User:Barracuda|Barracuda]] that has been created to continue development for the original, abandoned project to support newer Source engine maps and fix some bugs. See the project's website below for more information and downloads.
 
Some of the changes and additions are:
* Support for more Source engine games, including
** [[Left 4 Dead]]
** [[Left 4 Dead 2]]
** [[The Ship]]
** [[Zeno Clash]]
** [[Alien Swarm]]
* Support for new entity types:
** [[func_areaportal]]
** [[func_areaportalwindow]]
** [[func_occluder]]
** [[info_lighting]]
* Improved support for [[prop_static]] and [[info_overlay]]
* Improved GUI with an included output window
 
 
BSPSource can be downloaded [http://nuclearvelocity.com/barracuda/downloads/apps/bspsource/bspsrc_0.99.zip here].


== See also ==
== See also ==
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* [http://sites.google.com/site/terabytedragon/vmex098g-l4d.zip VMEX 0.98g for Left 4 Dead]
* [http://sites.google.com/site/terabytedragon/vmex098g-l4d.zip VMEX 0.98g for Left 4 Dead]
* [http://www.mediafire.com/?zzjje0mtbhm Pre-processor for Left 4 Dead 2]
* [http://www.mediafire.com/?zzjje0mtbhm Pre-processor for Left 4 Dead 2]
* [http://nuclearvelocity.com/barracuda/downloads/apps/bspsource/bspsrc_0.99.zip BSPSource 0.99] - unofficial VMEX derivate
* [http://nuclearvelocity.com/barracuda/bspsrc/ BSPSource] - unofficial VMEX derivate
* [[Decompiling Maps]]
* [[Decompiling Maps]]
* [[Map Obfuscator]]
* [[Map Obfuscator]]

Revision as of 08:10, 8 October 2010

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Valve Map Extractor (VMEX) is a decompiler for Source engine maps. It converts BSP format files back into VMF format maps that can be loaded into Hammer. Since version 0.98g it supports all of Valve's games up to Left 4 Dead.

The Ship

To decompile maps for The Ship, download the modified version: VMEX (v0.98e) here.

Left 4 Dead

A modified version of vmex was created for decompiling Left 4 Dead maps by TerabyteDragon with permission by the original author. This modification resolves an issue with static props (specifically how large the entries are in the BSP file). This version can be downloaded from the link below. Note: This version of vmex is NOT guaranteed to work with maps from any other game.

Left 4 Dead 2

A pre-processor to modify Left 4 Dead 2 BSPs to be decompilable by VMEX written by Omnicoder can be downloaded below.

BSPSource (formerly VMEX Mod)

BSPSource is a VMEX 0.98g derivate by Barracuda that has been created to continue development for the original, abandoned project to support newer Source engine maps and fix some bugs. See the project's website below for more information and downloads.

See also