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===Spawn Commands===  | ===Spawn Commands===  | ||
;impulse 82:Cheat. Spawns an armed [[prop_vehicle_jeep|buggy]].  | ;impulse 82:Cheat. Spawns an armed [[prop_vehicle_jeep|buggy]].  | ||
;impulse 83:Cheat. Spawns an airboat.   | ;impulse 83:Cheat. Spawns an airboat.  | ||
;impulse 101:Commonly used cheat. Gives the player all weapons, extra ammo, extra health and extra energy. (Can also be used In counter strike source to fill up the players cash reserves)  | ;impulse 101:Commonly used cheat. Gives the player all weapons, extra ammo, extra health and extra energy. (Can also be used In counter strike source to fill up the players cash reserves)  | ||
;impulse 102:Cheat. Spawns a human skull. (The ''models\Gibs\AGIBS.mdl'' gib.) It spawns a more dynamic set of gibs in [[Half-Life: Source]].  | ;impulse 102:Cheat. Spawns a human skull. (The ''models\Gibs\AGIBS.mdl'' gib.) It spawns a more dynamic set of gibs in [[Half-Life: Source]].  | ||
Revision as of 20:27, 6 November 2009
A console command which can do lots of different stuff depending on its numeric parameter.
Here is a list. All impulses marked as a cheat will require sv_cheats to be enabled.
Syntax
Syntax: impulse <number>
Impulse List
General
These commands are used in-game by default.
- impulse 100
 - Toggles the flashlight on/off for the player.
Default key:F 
Half-Life 2
- impulse 50
 - Makes player command (call/send) a squad.
Default key:C - impulse 51
 - Spawns item_dynamic_resupply.
 - impulse 52
 - Rangefinder. Prints Starting position, ending position, 3D distance and 2D distance.
 
Spawn Commands
- impulse 82
 - Cheat. Spawns an armed buggy.
 - impulse 83
 - Cheat. Spawns an airboat.
 - impulse 101
 - Commonly used cheat. Gives the player all weapons, extra ammo, extra health and extra energy. (Can also be used In counter strike source to fill up the players cash reserves)
 - impulse 102
 - Cheat. Spawns a human skull. (The models\Gibs\AGIBS.mdl gib.) It spawns a more dynamic set of gibs in Half-Life: Source.
 
Other Commands
- impulse 81
 - Cheat. Gives the player weapon_cubemap which is used to test cubemaps.
 - impulse 99
 - Cheat. Only available in Half-Life. Displays various logos on the players HUD. Used for promotional/demonstration trailers.
 - impulse 103
 - Cheat. Reports status (AI, health, etc.) of the NPC under the crosshairs.
 - impulse 106
 - Cheat. Displays the classname, targetname and modelname of the entity under the crosshairs.
 - impulse 107
 - Cheat. Prints what texture the crosshairs are pointing at.
 - impulse 108
 - Cheat. Debugs the NPC under the crosshairs.
 - impulse 200
 - Cheat. Toggles between lowering/raising the weapon completely, clearing it from the screen, useful for taking screenshots.
 - impulse 203
 - Cheat. Remove the entity under the crosshairs.
 
Multiplayer games
- impulse 201
 - Paints decal in multiplayer.
Default key:T 
Nonfunctional
- impulse 195
 - Cheat. Would show the shortest path in the level to the nearest node_viewer_fly node.
 - impulse 196
 - Cheat. Would show the shortest path in the level to the nearest node_viewer_large node.
 - impulse 197
 - Cheat. Would show the shortest path in the level to the nearest node_viewer_human node.
 - impulse 202
 - Would play 'player jingle'.
 - impulse 202
 - Cheat. Would splatter blood decal.