Category:Es/Hammer: Difference between revisions

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[[Category:Level Design]]
[[Category:Level Design:es]]
[[Category:entry pages]]
[[Category:Entry pages:es]]

Revision as of 18:27, 18 June 2009

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Hammer's splash screen
If you're already familiar with the Hammer editor and are looking for general mapping help, you can go to the Level Design category page.
A Hammer Editor screenshot.

The Valve Hammer Editor is the tool used for designing levels for Source engine games.

It can be used for:

  • Creating level architecture - geometry, texturing, and lighting.
  • Placing models (props) created in 3D modeling packages, such as XSI.
  • Placing entities for gameplay.
  • Scripting gameplay entities with Inputs and Outputs.
  • Adding AI navigation nodes for NPCs.
  • Compiling and running game levels.

Comenzar

Lea tambien

Hammer Reference

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Subcategories

This category has only the following subcategory.

Pages in category "Es/Hammer"

The following 7 pages are in this category, out of 7 total.