Info observer point: Difference between revisions
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** An entity associated with this point that can be owned by a team (such as a flag or control point). Players will only be able to use this observer point if their team owns the associated team entity. | ** An entity associated with this point that can be owned by a team (such as a flag or control point). Players will only be able to use this observer point if their team owns the associated team entity. | ||
* defaultwelcome(choices) : "Welcome Point" : 0 : | * defaultwelcome(choices) : "Welcome Point" : 0 : | ||
** This marks this point as a welcome point. Players use this when | ** This marks this point as a welcome point. Players use this when connecting to servers the first time. | ||
*** 0 : "No" | *** 0 : "No" | ||
*** 1 : "Yes" | *** 1 : "Yes" |
Revision as of 00:37, 17 April 2009
Entity Description
Marks a camera location for Team Fortress 2 players.
Availability
This point-based entity is exclusive to Team Fortress 2.
Notes
- associated_team_entity(target_destination) : "Associated Team Entity"
- An entity associated with this point that can be owned by a team (such as a flag or control point). Players will only be able to use this observer point if their team owns the associated team entity.
- defaultwelcome(choices) : "Welcome Point" : 0 :
- This marks this point as a welcome point. Players use this when connecting to servers the first time.
- 0 : "No"
- 1 : "Yes"
- This marks this point as a welcome point. Players use this when connecting to servers the first time.
- fov(float) : "FOV" : 0