Func respawnroom: Difference between revisions
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{{wrongtitle|title=func_respawnroom}} | {{wrongtitle|title=func_respawnroom}} | ||
==Entity Description== | ==Entity Description== | ||
A func_respawnroom designates a respawn area for a team and also servers as a [[func_nobuild]] zone for engineers. For more information on the usage of this entity, see [[TF2/Creating a Spawnroom|creating a spawnroom]]. | |||
==Availability== | ==Availability== |
Revision as of 12:54, 6 July 2008
Entity Description
A func_respawnroom designates a respawn area for a team and also servers as a func_nobuild zone for engineers. For more information on the usage of this entity, see creating a spawnroom.
Availability
This brush-based entity is exclusive to Team Fortress 2.
Keyvalues
- Template:Kv targetname
- Template:Kv tfteam
- StartDisabled
- <boolean>
Flags
This entity doesn't have any flags.
Inputs
- Template:I targetname
- SetTeam
- <int> Changes the entity's team.