Shaders in hlmv\: Difference between revisions

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*[[VertexLitGeneric]] is used for the <code>background.vmt</code> material.
*[[VertexLitGeneric]] is used for the <code>background.vmt</code> material.
*[[UnlitGeneric]] is used for 5 materials.
*[[UnlitGeneric]] is used for 5 materials.
*[[Shader_Types_and_Parameters|Wireframe]] is used for two materials: <code>debugmrmwireframe.vmt</code> and <code>debugwireframe.vmt</code>
*[[Shaders_in_Debug\#Wireframe|Wireframe]] is used for two materials: <code>debugmrmwireframe.vmt</code> and <code>debugwireframe.vmt</code>




[[Category:Shaders]]
[[Category:Shaders]]

Revision as of 21:08, 31 January 2008

The hlmv\ folder of Source Materials.gcf contain shaders dedicated to HLMV (Half-Life Model Viewer):