Team Fortress 2/Docs/Level Design: Difference between revisions
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==[[Image:Logo TF.gif|15px]] List of Point Entity's == | ==[[Image:Logo TF.gif|15px]] List of Point Entity's == | ||
* | * {{ent|item_ammopack_full}} | ||
* | * {{ent|item_ammopack_medium}} | ||
* | * {{ent|item_ammopack_small}} | ||
* | * {{ent|item_healthkit_small}} | ||
* | * {{ent|item_healthkit_medium}} | ||
* | * {{ent|item_healthkit_full}} | ||
* | * {{ent|item_teamflag}} | ||
* | * {{ent|info_player_teamspawn}} | ||
* | * {{ent|game_forcerespawn}} | ||
* | * {{ent|game_round_win}} | ||
* | * {{ent|team_control_point}} | ||
* | * {{ent|team_control_point_master}} | ||
* | * {{ent|team_control_point_round}} | ||
==[[Image:Logo TF.gif|15px]] List of Brush Entity's == | ==[[Image:Logo TF.gif|15px]] List of Brush Entity's == | ||
* | * {{ent|func_regenerate}} | ||
* | * {{ent|func_respawnroom}} | ||
* | * {{ent|trigger_capture_area}} |
Revision as of 09:14, 27 September 2007
See the bottom of this page for an alphabetical list of all topics related to level design. Some topics are not listed at the top.
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