User:PavelCheloveckov: Difference between revisions

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| Alte DIN 1451 Mittelschrift
| Alte DIN 1451 Mittelschrift
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{{userbox location|type=ru}}
{{Userbox lang|type=ru}}
{{userbox lang|type=en|fluency=3}}
{{userbox programmer|type=python}}
{{userbox modder|type=source}}
{{userbox devteam|type=klg}}
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<span id="about"></span>
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== About Pavel ==
== About Pavel ==
'''PavelCheloveckov''' is an independent developer specializing in modding, interface design, and creative work with the {{src|4}}.   
'''PavelCheloveckov''' is an independent developer focused on modding, UI design, and creative work using the {{src|4}} engine.   
He is the founder of [https://klg.fandom.com/ru/wiki/KLG_Studio KLG Studio], a team creating mods and prototypes with a unique style.
Founder of [https://klg.fandom.com/ru/wiki/KLG_Studio KLG Studio], a team dedicated to original mods and prototypes.


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== Projects ==
== Projects ==
<div style="display:flex; flex-wrap:wrap; gap:10px;">
<div style="display:flex; flex-wrap:wrap; gap:10px;">
 
  <div style="flex:1; min-width:290px; background:#1a1a1a; border:1px solid #f7921e; padding:10px; border-radius:10px;">
<div style="flex:1; min-width:290px; background:#1a1a1a; border:1px solid #f7921e; padding:10px; border-radius:10px;">
  '''Freeman Journey'''   
'''Freeman Journey'''   
  * Single-player mod for Half-Life 2   
* Single-player mod for Half-Life 2   
  * New custom UI (VGUI)   
* Completely new UI (VGUI)   
  * Unique story, interface, and gameplay mechanics
* Original story, interface, and new gameplay mechanics
  </div>
</div>
  <div style="flex:1; min-width:290px; background:#1a1a1a; border:1px solid #f7921e; padding:10px; border-radius:10px;">
 
  '''Portal: Lost Episode'''   
<div style="flex:1; min-width:290px; background:#1a1a1a; border:1px solid #f7921e; padding:10px; border-radius:10px;">
  * Alternate storyline  
'''Portal: Lost Episode'''   
  * Custom level architecture  
* Alternative story  
  * Visual experiments and shaders
* Custom level structure  
  </div>
* Visual experiments & shaders
  <div style="flex:1; min-width:290px; background:#1a1a1a; border:1px solid #f7921e; padding:10px; border-radius:10px;">
</div>
  '''LumberCraft'''   
 
  * Factorio-like Pygame project   
<div style="flex:1; min-width:290px; background:#1a1a1a; border:1px solid #f7921e; padding:10px; border-radius:10px;">
  * Resource management, map, UI  
'''LumberCraft'''   
  * Custom engine logic
* Factorio-like Pygame project   
  </div>
* Resource management, map, interface  
* Independent engine logic
</div>
 
</div>
</div>


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== Skills ==
== Skills ==
* Level design with [[Hammer]]
* Level design with [[Hammer]]
* User interfaces with VGUI
* UI creation with VGUI
* Python & Pygame programming
* Python and Pygame programming
* Font integration (OTF/TTF)
* Font embedding (OTF/TTF)
* Ambient sound design
* Ambient sound design
* Entity scripting with I/O system
* Entity scripting via I/O system
* Menu and interface design
* Menu and interface architecture


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<span id="timeline"></span>
<span id="timeline"></span>
== Timeline ==
== Timeline ==
* '''2021:''' First introduction to the Source engine and its games   
* '''2021:''' First contact with Source engine and games   
* '''2022:''' Started learning Python programming   
* '''2022:''' Started Python programming   
* '''2023:''' Began level design in Hammer Editor  
* '''2023:''' Began level design with Hammer   
* '''2024–2025:''' Developing mods and games, founding '''KLG Studio'''
* '''2024–2025:''' Mod and game development; founded '''KLG Studio'''


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* [https://klg.fandom.com/ru/wiki/KLG_Studio KLG Studio – Official Wiki]   
* [https://klg.fandom.com/ru/wiki/KLG_Studio KLG Studio – Official Wiki]   
* [https://developer.valvesoftware.com/wiki/User:PavelCheloveckov Valve Developer Community Profile]
* [https://developer.valvesoftware.com/wiki/User:PavelCheloveckov Valve Developer Community Profile]
* [https://github.com/PavelCheloveckov GitHub Profile]
* [https://steamcommunity.com/id/PavelCheloveckov Steam Profile]

Revision as of 02:47, 27 July 2025

English (en)Deutsch (de)Русский (ru)


6516d8c837d20250704014438211.png
About Pavel Projects Skills Tools Timeline Quote External Links
PavelCheloveckov HL2 logo.png Portal logo.png
PavelCheloveckov.jpg

Developer · UI Designer · Source Enthusiast
Name Pawel
Nickname PavelCheloveckov
Date of Birth October 21, 2011
Age 13 years
Location Saint Petersburg, Russia
Skills Python · Pygame · Source SDK
Known Projects Freeman Journey · Lost Episode · LumberCraft
Studio KLG Studio, founded 2025
Favorite Font Alte DIN 1451 Mittelschrift
Русский (ru)

This user hails from the Russian Federation.

Русский (ru)

This user is a native speaker of Russian.

English (en)

This user has an advanced knowledge of English.


   Python Programmer
Source-logo.png

Modder — Source Engine

Template:Userbox devteam

About Pavel

PavelCheloveckov is an independent developer focused on modding, UI design, and creative work using the Source Source engine. Founder of KLG Studio, a team dedicated to original mods and prototypes.

Projects

 Freeman Journey  
 * Single-player mod for Half-Life 2  
 * New custom UI (VGUI)  
 * Unique story, interface, and gameplay mechanics
 Portal: Lost Episode  
 * Alternate storyline  
 * Custom level architecture  
 * Visual experiments and shaders
 LumberCraft  
 * Factorio-like Pygame project  
 * Resource management, map, UI  
 * Custom engine logic

Skills

  • Level design with Hammer
  • UI creation with VGUI
  • Python and Pygame programming
  • Font embedding (OTF/TTF)
  • Ambient sound design
  • Entity scripting via I/O system
  • Menu and interface architecture

Tools

Timeline

  • 2021: First contact with Source engine and games
  • 2022: Started Python programming
  • 2023: Began level design with Hammer
  • 2024–2025: Mod and game development; founded KLG Studio

Quote

“User interfaces are more than menus – they are the invisible bond between game and player.” — PavelCheloveckov

External Links