Npc pigeon: Difference between revisions
Jump to navigation
Jump to search
Note:Everything same as npc_crow with exception of:
No edit summary |
|||
Line 14: | Line 14: | ||
* [[npc_crow]] | * [[npc_crow]] | ||
* [[npc_seagull]] | * [[npc_seagull]] | ||
* [https://github.com/ValveSoftware/source-sdk-2013/blob/39f6dde8fbc238727c020d13b05ecadd31bda4c0/src/game/server/hl2/npc_crow.h#L237-L254 | * [https://github.com/ValveSoftware/source-sdk-2013/blob/39f6dde8fbc238727c020d13b05ecadd31bda4c0/src/game/server/hl2/npc_crow.h#L237-L254 CNPC_Pigeon class definition] | ||
[[Category:Half-Life 2 NPCs|P]] | [[Category:Half-Life 2 NPCs|P]] |
Latest revision as of 16:12, 1 June 2025
![]() |
---|
CNPC_Pigeon |
![]() |

npc_pigeon
is a model entity available in Half-Life 2 series and
Black Mesa. It is a pigeon. A nice touch to city maps. Make sure to place info_hints to tell the bird where to fly.
- This is a flying NPC that uses info_node_air, info_node_air_hint or path_tracks for AI navigation.

- model:
models/pigeon.mdl
- idle sound:
NPC_Pigeon.Idle