Item longjump (Black Mesa): Difference between revisions
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Note:It doesn't requires the player to have the suit on before the Long Jump Module can be picked up.
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{{this is a|point entity|name=item_longjump|game=Black Mesa}} It gives the player a longjump module on their HEV suit, allowing the user to jump longer distances in the [[Xen]] | {{this is a|point entity|name=item_longjump|game=Black Mesa}} It gives the player a longjump module on their [[Item suit (Black Mesa)|HEV suit]], allowing the user to jump longer distances. Mainly used in the border world [[Xen]] to jump between flying islands. | ||
{{Note|It doesn't requires the player to have the suit on before the Long Jump Module can be picked up.}} | |||
==Dedicated [[ConVars]]== | ==Dedicated [[ConVars]]== |
Revision as of 01:10, 18 May 2025
item_longjump
is a point entity available in Black Mesa. It gives the player a longjump module on their HEV suit, allowing the user to jump longer distances. Mainly used in the border world Xen to jump between flying islands.

Dedicated ConVars
Black Mesa: Definitive Edition
Cvar/Command | Parameters or default value | Descriptor | Effect |
---|---|---|---|
sv_long_jump_min_horizontal_speed_required | 50 | Float | Minimum horizontal speed required to perform a horizontal long jump. |
sv_long_jump_vertical_speed_threshold | 1 | Float | Speed that must be reached in jump to perform a long jump. |
sv_long_jump_horizontal_speed | 400 | Float | Horizontal speed boost by the long jump module. |
sv_long_jump_timeperiod | 800 | Float | Maximum amount of time (in milliseconds) that a player is given to perform a long jump. |
sv_long_jump_manacost | 30 | Float | Amount of charge that will take a single long jump. Max is 100 (all 3 charge sections), if higher - a long jump cannot be performed. |
sv_long_jump_charge_rate | 10 | Float | Recharge rate for the long jump module. |
sv_long_jump_height | 10 | Float | Height boost by the long jump module. |
sv_long_jump_hold | 0 | Bool | Enable/disable ability to perform jump/long jump by button holding the jump button (there is a delay between jumps). |
sv_jump_long_enabled | 0 | Bool | Enable/disable long jumps. |
sv_jump_double_enabled | 1 | Bool | Doesn't work. |
sv_jump_height_double | 20 | Float | Doesn't work. |
sv_double_jump_manacost | 0 | Float | Doesn't work. |
sv_airboost_jump_forward_speed | 360 | Float | Obsolete. |
sv_airboost_height | 50 | Float | Obsolete. |
sv_airboost_jump_original_speed_mod | 0.25 | Float | Obsolete. |
Cvar/Command | Parameters or default value | Descriptor | Effect |
---|---|---|---|
bms_long_jump_delay | 1 | Float | Delay in seconds before the next long jump can be performed. |
bms_long_jump_vertical_speed | 150 | Float | Height boost by the long jump module. |
bms_long_jump_horizontal_speed | 460 | Float | Horizontal speed boost by the long jump module. |