Template:O: Difference between revisions

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--><kbd>{{{1}}}</kbd> <!--
--><kbd>{{{1}}}</kbd> <!--
-->{{#if: {{{to|}}}        | <span style="font-weight: normal;">to</span> <kbd>{{{to}}}</kbd>}} <!--
-->{{#if: {{{to|}}}        | <span style="font-weight: normal;">to</span> <kbd>{{{to}}}</kbd>}} <!--
-->{{#if: {{{param|}}}      | {{KV Type|{{{param}}}}} }}<!--
-->{{#if: {{{param|}}}      | {{VT|{{{param}}}|type=output}} }}<!--
-->{{#if: {{{deprecated|}}} | </del> }}<!--
-->{{#if: {{{deprecated|}}} | </del> }}<!--
-->{{#if: {{{only|}}}      | &nbsp;{{only|{{IO/gameicon|{{{only}}}}}}}}}<!--
-->{{#if: {{{only|}}}      | &nbsp;{{only|{{IO/gameicon|{{{only}}}}}}}}}<!--

Revision as of 00:14, 6 May 2025

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Template to be used of entity outputs. For inputs use {{I}}

Parameters

  • {{{activator}}} - adds little grey text starting with !activator = {{{activator}}}. Deprecates {{activator}}.
  • {{{caller}}} - adds little grey text starting with !caller = .
    If activator is specified and caller is not, this defaults to this entity (so make sure to check caller too and ensure this is correct if adding activator parameter). If caller=hide, this won't be shown.
  • {{{ac-is-this}}} - if specified then activator/caller params are ignored and grey text will say !activator = !caller = this entity
  • other params identical to Template:I

Examples

OnUser1
!activator = activator of FireUser1 input
!caller = this entity
Fired in response to FireUser1 input


OnGetValue <float>
!activator = activator of GetValue input
!caller = caller of GetValue input
Fired in response to the GetValue input; used when you don't want constant updates from the OutValue output.
If the Target Input's parameters is left empty, the math_counter's value is used.
Tip.pngTip:Useful for entities such as: logic_case,math_remap,logic_compare.


OnUnblockedClosing
!activator = !caller = this entity
Fired when the door is no longer blocked from closing.


OnItemPickedUp
!activator = !caller = NULL
Fired when this spawner's scavenge item is picked up by a player.

See also