Template:O: Difference between revisions

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{{O|OnUser1| activator = activator of FireUser1 input |Fired in response to FireUser1 input}}
{{doc}}
 
{{O|OnGetValue| activator = activator of GetValue input
| caller = caller of GetValue input
|Fired in response to the <code>GetValue</code> input; used when you don't want constant updates from the <code>OutValue</code> output.<br>If the Target Input's parameters is left empty, the math_counter's value is used. {{tip|Useful for entities such as: {{ent|logic_case}},{{ent|math_remap}},{{ent|logic_compare}}.}} |param=float}}
 
{{O|OnUnblockedClosing| activator = !caller = !self|caller=hide
|Fired when the door is no longer blocked from closing.}}
 
== See also ==
* {{T|I}}


<includeonly>
<includeonly>

Revision as of 00:39, 22 April 2025

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Template to be used of entity outputs. For inputs use {{I}}

Parameters

  • {{{activator}}} - adds little grey text starting with !activator = {{{activator}}}. Deprecates {{activator}}.
  • {{{caller}}} - adds little grey text starting with !caller = .
    If activator is specified and caller is not, this defaults to this entity (so make sure to check caller too and ensure this is correct if adding activator parameter). If caller=hide, this won't be shown.
  • {{{ac-is-this}}} - if specified then activator/caller params are ignored and grey text will say !activator = !caller = this entity
  • other params identical to Template:I

Examples

OnUser1
!activator = activator of FireUser1 input
!caller = same as !self
Fired in response to FireUser1 input


OnGetValue <float>
!activator = activator of GetValue input
!caller = caller of GetValue input
Fired in response to the GetValue input; used when you don't want constant updates from the OutValue output.
If the Target Input's parameters is left empty, the math_counter's value is used.
Tip.pngTip:Useful for entities such as: logic_case,math_remap,logic_compare.


OnUnblockedClosing
Fired when the door is no longer blocked from closing.


OnItemPickedUp
!activator = !caller = NULL
Fired when this spawner's scavenge item is picked up by a player.

See also