Skybox swapper: Difference between revisions
		
		
		
		
		
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 Note:Due the engine difference, this entity doesn't actually work in
Note:Due the engine difference, this entity doesn't actually work in  Mapbase
 Mapbase
		
	
| No edit summary | SirYodaJedi (talk | contribs)   (→FGD Code:  update manual cats 🐈⬛) | ||
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| [[Category:Mapbase entities]] | [[Category:Mapbase entities]] | ||
| [[Category:Mapbase point entities]] | [[Category:Mapbase point entities]]> | ||
| [[Category:Counter-Strike: Source entities]] | |||
| [[Category:Counter-Strike: Source point entities]] | |||
| [[Category:Day of Defeat: Source entities]] | |||
| [[Category:Day of Defeat: Source point entities]] | |||
| [[Category:Half-Life Deathmatch: Source entities]] | |||
| [[Category:Half-Life Deathmatch: Source point entities]] | |||
| [[Category:Half-Life 2: Deathmatch entities]] | |||
| [[Category:Half-Life 2: Deathmatch point entities]] | |||
| [[Category:Team Fortress 2 entities]] | [[Category:Team Fortress 2 entities]] | ||
| [[Category:Team Fortress 2 point entities]] | [[Category:Team Fortress 2 point entities]] | ||
Revision as of 13:29, 11 March 2025
|  Class hierarchy | 
|---|
| CSkyboxSwapper | 
|  skyboxswapper.cpp | 
skybox_swapper  is a   point entity  available in all  Source games since
 Source games since  Alien Swarm.  It is also available in
 Alien Swarm.  It is also available in  Team Fortress 2 branch and
 Team Fortress 2 branch and  Mapbase.
Precaches and replaces the current 2D skybox material with another. Functionally equivalent to sv_skyname, even using the command in its functionality.
 Mapbase.
Precaches and replaces the current 2D skybox material with another. Functionally equivalent to sv_skyname, even using the command in its functionality.
 Note:Due the engine difference, this entity doesn't actually work in
Note:Due the engine difference, this entity doesn't actually work in  Mapbase
 MapbaseKeyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentnameortarget).
 Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Skybox Material Name (SkyboxName) <sky name>
- The name of the skybox to change to.
Inputs
- Trigger
- Triggers the skybox change.
FGD Code
@PointClass base(Targetname) iconsprite("editor/skybox_swapper.vmt") = skybox_swapper : "An entity that precaches skybox materials and swaps them on trigger." 
[
	SkyboxName(string) : "Skybox Material Name" : ""
	input Trigger(void) : "Swap to this skybox."
]
>
Categories: 
- CServerOnlyEntity
- Point entities
- Source base entities
- Mapbase entities
- Mapbase point entities
- Counter-Strike: Source entities
- Counter-Strike: Source point entities
- Day of Defeat: Source entities
- Day of Defeat: Source point entities
- Half-Life Deathmatch: Source entities
- Half-Life Deathmatch: Source point entities
- Half-Life 2: Deathmatch entities
- Half-Life 2: Deathmatch point entities
- Team Fortress 2 entities
- Team Fortress 2 point entities




























