Simple bot: Difference between revisions
		
		
		
		
		
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 Bug:Using
Bug:Using  Team Fortress 2. Use
 Team Fortress 2. Use 
		
	
| No edit summary | No edit summary | ||
| Line 2: | Line 2: | ||
| {{Ent not in fgd}} | {{Ent not in fgd}} | ||
| {{CD|CSimpleBot|base=NextBotCombatCharacter|file1=simple_bot.cpp|nolink=1}} | {{CD|CSimpleBot|base=NextBotCombatCharacter|file1=simple_bot.cpp|nolink=1}} | ||
| {{ | {{This is a|entity|name=simple_bot|game=Counter-Strike: Source|game1=Team Fortress 2|game2=Dota 2|game3=Black Mesa}} | ||
| It is a very rudimentary example of a [[NextBot]] entity, displaying the bare minimum required for the AI system to function.   | It is a very rudimentary example of a [[NextBot]] entity, displaying the bare minimum required for the AI system to function.   | ||
Revision as of 16:56, 16 September 2024

 
|  Class hierarchy | 
|---|
| CSimpleBot | 
|  simple_bot.cpp | 
simple_bot  is an   entity  available in  Counter-Strike: Source,
 Counter-Strike: Source,  Team Fortress 2,
 Team Fortress 2,  Dota 2, and
 Dota 2, and  Black Mesa.
 Black Mesa.
It is a very rudimentary example of a NextBot entity, displaying the bare minimum required for the AI system to function.
This entity uses the model of a female Citizen - with no animations associated with it - and is unable to be damaged or killed. If the map has a .nav file, the entity will move to random areas when possible.
As an alternative to using ent_create for spawning instances of simple_bot, the cheat command simple_bot_add will instantly create the entity wherever your crosshair aims at.
 Bug:Using
Bug:Using simple_bot_add will crash the game immediately in  Team Fortress 2. Use
 Team Fortress 2. Use ent_create simple_bot instead.  [todo tested in ?]























