Npc helicoptersensor: Difference between revisions
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Gameplayer (talk | contribs) (Created page with "{{stub}} {{ent not in fgd}} {{this is a|point entity|name=npc_helicoptersensor|game=hl2|game1=hl2ep1|game2=hl2ep2|game3=hl2dm|game4=lostcoast}} ==Entity description== It autom...") |
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{{stub}} | {{stub}} | ||
{{ent not in fgd}} | {{ent not in fgd}} | ||
{{this is a|point entity|name=npc_helicoptersensor|game= | {{this is a|point entity|name=npc_helicoptersensor|game=Half-Life 2|game1=Half-Life 2: Episode One|game2=Half-Life 2: Episode Two|game3=Half-Life 2: Deathmatch|game4=Half-Life 2: Lost Coast}} | ||
==Entity description== | ==Entity description== | ||
It automatically spawns whenever {{ent|npc_helicopter}} spawns and follows the helicopter wherever it goes. | It automatically spawns whenever {{ent|npc_helicopter}} spawns and follows the helicopter wherever it goes. |
Revision as of 13:09, 2 September 2024
npc_helicoptersensor
is a point entity available in Half-Life 2,
Half-Life 2: Episode One,
Half-Life 2: Episode Two,
Half-Life 2: Deathmatch, and
Half-Life 2: Lost Coast.
Entity description
It automatically spawns whenever npc_helicopter spawns and follows the helicopter wherever it goes.
Categories:
- Stubs
- Point entities
- Non-internal Half-Life 2 entities
- Half-Life 2 entities
- Half-Life 2 point entities
- Non-internal Half-Life 2: Episode One entities
- Half-Life 2: Episode One entities
- Half-Life 2: Episode One point entities
- Non-internal Half-Life 2: Episode Two entities
- Half-Life 2: Episode Two entities
- Half-Life 2: Episode Two point entities
- Non-internal Half-Life 2: Deathmatch entities
- Half-Life 2: Deathmatch entities
- Half-Life 2: Deathmatch point entities
- Non-internal Half-Life 2: Lost Coast entities
- Half-Life 2: Lost Coast entities
- Half-Life 2: Lost Coast point entities