Info player coop: Difference between revisions
		
		
		
		
		
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Note:This entity is also present in 
 Source's code outside Synergy, but unused.
Tip:Manual Enable/Disable inputs are typically not used, see info_spawn_manager.
		
	
 (Info_player_coop is in fact used if the "coop" CVAR returns true)  | 
				m (→Inputs:  Substituted IO templates)  | 
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| Line 14: | Line 14: | ||
==Inputs==  | ==Inputs==  | ||
{{  | {{I|Enable|Enable this spawn point to be used.}}  | ||
{{  | {{I|Disable|Disable this spawn point from being used.}}  | ||
{{tip|Manual Enable/Disable inputs are typically not used, see [[info_spawn_manager]].}}  | {{tip|Manual Enable/Disable inputs are typically not used, see [[info_spawn_manager]].}}  | ||
Revision as of 10:00, 21 April 2025
info_player_coop  is a   point entity  available in 
 Synergy. It defines the player spawn point.
Entity description
This entity is used to differentiate from other spawn points like info_player_start present in Half-Life 2 maps for modifying purposes when mounting games into Synergy. If no info_player_coop exists, info_player_start will be used as the fallback.
Keyvalues
- Name ([todo internal name (i)]) <string>
 - The targetname that other entities refer to this entity by.
 
- StartDisabled ([todo internal name (i)]) <choices>
 - This spawn point will start disabled.
 
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
 - This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
 
Inputs
- Enable
 - Enable this spawn point to be used.
 
- Disable
 - Disable this spawn point from being used.