RTX Remix: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(In Source, Portal RTX uses dxlevel 70. I also tested RTX Remix on old version of CSS (version 34/Old Engine), running on dxlevel 80 and RTX Remix does nothing unless its dxlevel 70. Other info about RTX Remix limitations aswell.)
No edit summary
Line 2: Line 2:
{{rr|4}} is a technology developed by {{nvidia|4}}, designed to introduce real-time ray tracing and advanced graphical enhancements to classic video games. This technology has the potential to be integrated with {{valve|4|addtext='s}} gaming ecosystem, allowing modders and developers to update older titles with cutting-edge visual effects. By leveraging RTX Remix, classic games available on [[Valve]]'s platform could undergo a renaissance, offering players modernized visuals while preserving the original gameplay experience.  
{{rr|4}} is a technology developed by {{nvidia|4}}, designed to introduce real-time ray tracing and advanced graphical enhancements to classic video games. This technology has the potential to be integrated with {{valve|4|addtext='s}} gaming ecosystem, allowing modders and developers to update older titles with cutting-edge visual effects. By leveraging RTX Remix, classic games available on [[Valve]]'s platform could undergo a renaissance, offering players modernized visuals while preserving the original gameplay experience.  


Incorporating RTX Remix capabilities enables the replacement of textures and models using {{w|Universal Scene Description}} and Scene Capture, in addition to introducing features such as [[Physically Based Rendering|PBR]], RTX lighting, and RTX reflections. Presently, the utilization of RTX Remix necessitates an NVIDIA graphics card for mod creation. Although support for {{radeon|4}} graphics cards remains unconfirmed, players can still experience RTX Remix mods, albeit without the ability to create them. It is improbable that Radeon graphics cards will be supported in the future.
Incorporating RTX Remix capabilities enables the replacement of textures and models using {{w|Universal Scene Description}} and Scene Capture, in addition to introducing features such as [[Physically Based Rendering|PBR]], RTX lighting, and RTX reflections. Presently, the utilization of RTX Remix necessitates an NVIDIA graphics card for mod creation. Although support for {{radeon|1}} graphics cards remains unconfirmed, players can still experience RTX Remix mods, albeit without the ability to create them, and have lower performance compared to NVIDIA graphics card. It is improbable that Radeon graphics cards will be supported in the future.
   
   
{{warning|It is not known how {{vac|4}} may react to RTX Remix, to be safe remember to always put {{code|-Insecure}} in your launch parameters, this means sadly you can't play on VAC secured servers while using RTX remix in games like {{tf2|4}} and {{dods|4}}, however any non-VAC secured servers are likely to work fine.}}
{{warning|It is not known how {{vac|4}} may react to RTX Remix, to be safe remember to always put {{code|-Insecure}} in your launch parameters, this means sadly you can't play on VAC secured servers while using RTX remix in games like {{tf2|4}} and {{dods|4}}, however any non-VAC secured servers are likely to work fine.}}


{{note|{{src|4|nt=1}} is one of the best engines for use with RTX Remix due to its accessibility and documentation. {{clarify}} However its recommended you download source tools like {{vpkedit|4}} and {{Crowbar|4}} and a texture editor like {{gimp|4}} as VALVe engines using proprietary formats. For more tools that may help with your project see [[:Category:Third Party Tools]].}}
{{note|{{src|4|nt=1}} is one of the best engines for use with RTX Remix due to its accessibility and documentation. {{clarify}} However its recommended you download source tools like {{vpkedit|4}} and {{Crowbar|4}} and a texture editor like {{gimp|4}} as Valve engines using proprietary formats. For more tools that may help with your project see [[:Category:Third Party Tools]].}}
{{Note|RTX Remix only works with Direct3D 8 and 9 games with fixed function pipeline (or DX7 feature level mode in Source). This meant that all games starting with {{l4dbranch|1}} onwards or games with Direct3D 9.0c will not work with RTX Remix.}}
{{Note|RTX Remix only works with Direct3D 8 and 9 games with fixed function pipeline (or DX7 feature level mode in Source). This meant that all games starting with {{l4dbranch|1}} onwards or games with Direct3D 9.0c will not work with RTX Remix.}}



Revision as of 09:30, 20 June 2024

English (en)Translate (Translate)

RTX Remix RTX Remix is a technology developed by Nvidia Nvidia, designed to introduce real-time ray tracing and advanced graphical enhancements to classic video games. This technology has the potential to be integrated with Valve Valve's gaming ecosystem, allowing modders and developers to update older titles with cutting-edge visual effects. By leveraging RTX Remix, classic games available on Valve's platform could undergo a renaissance, offering players modernized visuals while preserving the original gameplay experience.

Incorporating RTX Remix capabilities enables the replacement of textures and models using Wikipedia icon Universal Scene Description and Scene Capture, in addition to introducing features such as PBR, RTX lighting, and RTX reflections. Presently, the utilization of RTX Remix necessitates an NVIDIA graphics card for mod creation. Although support for Radeon graphics cards remains unconfirmed, players can still experience RTX Remix mods, albeit without the ability to create them, and have lower performance compared to NVIDIA graphics card. It is improbable that Radeon graphics cards will be supported in the future.

Warning.pngWarning:It is not known how VAC VAC may react to RTX Remix, to be safe remember to always put -Insecure in your launch parameters, this means sadly you can't play on VAC secured servers while using RTX remix in games like Team Fortress 2 Team Fortress 2 and Day of Defeat: Source Day of Defeat: Source, however any non-VAC secured servers are likely to work fine.
Note.pngNote:Source Source Engine is one of the best engines for use with RTX Remix due to its accessibility and documentation. [Clarify] However its recommended you download source tools like VPKEdit VPKEdit and Crowbar Crowbar and a texture editor like GIMP GIMP as Valve engines using proprietary formats. For more tools that may help with your project see Category:Third Party Tools.
Note.pngNote:RTX Remix only works with Direct3D 8 and 9 games with fixed function pipeline (or DX7 feature level mode in Source). This meant that all games starting with Left 4 Dead engine branch onwards or games with Direct3D 9.0c will not work with RTX Remix.

Availability

Hardware Requirements

These are the hardware requirements provided by Nvidia Nvidia[1].

Level of Hardware Operating System CPU CPU Cores GB of RAM GPU GB of VRAM Storage
Minimum Windows Windows 10
Windows Windows 11
Intel I7 or AMD Ryzen 7 4 16gb GeForce RTX 3060Ti 8 GB 512 GB SSD
Recommended Windows Windows 10
Windows Windows 11
Intel I7 or AMD Ryzen 7 (or Higher) 8 (or more) 32gb (or more) GeForce RTX 4070 (or better) 12 GB (or more) 512 GB (or more) M.2 SSD
Note.pngNote:Despite listing such requirements for the CPU, most RTX Remix games should run fine with newer i3 or i5 CPUs. However when it's come to developing RTX Remix games, a higher end hardware is recommended.
Note.pngNote:For the list of RTX Remix supported games, see this page on ModDB.

References

References