Template:Archived Page History/Half-Life SDK/en: Difference between revisions
		
		
		
		
		
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| [[Category:TODO Finish Multipage Removal Manually]] | |||
| {{LanguageBar}} | |||
| {{gldsrc topicon}} | |||
| {{Subpage| [[GoldSrc]] }} | |||
| {{Background | |||
| | file = Half-Life SDK - Background.png | |||
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| | gradient-height = 250px | |||
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| {{Todo|Add links to applicable {{twhl}} pages on various GoldSrc pages, such as entity pages, as that wiki is more up-to-date and verbose for GoldSrc content.}} | |||
| The {{hlsdk|4.1}} is the set of tools needed to create content for {{gldsrc|3.1}}. On 30th August 2013, the Half-Life SDK was finally added to Steam in the 'Tools' section. You can now create and compile {{hl|3.1}} and other {{gldsrc|3.1}} mods for '''{{win|3.1}}''', '''{{mac|3.1}}''' and '''{{linux|3.1}}''' as a result of the [[SteamPipe]] updates. | The {{hlsdk|4.1}} is the set of tools needed to create content for {{gldsrc|3.1}}. On 30th August 2013, the Half-Life SDK was finally added to Steam in the 'Tools' section. You can now create and compile {{hl|3.1}} and other {{gldsrc|3.1}} mods for '''{{win|3.1}}''', '''{{mac|3.1}}''' and '''{{linux|3.1}}''' as a result of the [[SteamPipe]] updates. | ||
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| {{SDKDocIndexList}} | |||
| [[Category:GoldSrc]] | |||
| [[Category:Half-Life]] | |||
| [[Category:GoldSrc Tools]] | |||
| [[Category:Official GoldSrc Tools]] | |||
| [[Category:Half-Life SDK]] | |||
| [[Category:Entry pages]] | |||
Revision as of 17:24, 12 July 2024
Todo: Add links to applicable  TWHL Wiki pages on various GoldSrc pages, such as entity pages, as that wiki is more up-to-date and verbose for GoldSrc content.
 TWHL Wiki pages on various GoldSrc pages, such as entity pages, as that wiki is more up-to-date and verbose for GoldSrc content.
 TWHL Wiki pages on various GoldSrc pages, such as entity pages, as that wiki is more up-to-date and verbose for GoldSrc content.
 TWHL Wiki pages on various GoldSrc pages, such as entity pages, as that wiki is more up-to-date and verbose for GoldSrc content.
The  Half-Life SDK is the set of tools needed to create content for GoldSrc. On 30th August 2013, the Half-Life SDK was finally added to Steam in the 'Tools' section. You can now create and compile Half-Life and other GoldSrc mods for Windows, macOS and Linux as a result of the SteamPipe updates.
 Half-Life SDK is the set of tools needed to create content for GoldSrc. On 30th August 2013, the Half-Life SDK was finally added to Steam in the 'Tools' section. You can now create and compile Half-Life and other GoldSrc mods for Windows, macOS and Linux as a result of the SteamPipe updates.
| Modding | Creating, organizing and releasing your GoldSrc project. | 
| Level Design | Maps are the 3D worlds where everything comes together. | 
| Programming | A mod's C++ code defines the way its world and game rules behave. | 
| Modeling | Models are the detailed 3D objects that appear in the game world. | 
| Textures | Textures are used to add additional 2-dimensional detail to a map or model. | 
| Sounds | Quality audio adds a fourth dimension to your world. | 
| Sprites | Effects like smoke, sparks, blood and fire are created with sprites. | 
| Tutorials | Step-by-step guides on a variety of topics. | 
| Technical | In-depth discussion on the GoldSrc Engine's features. | 
| Glossary | Explanations for terms you may encounter. | 
| Official Tools | Official tools made by Valve for their games. | 
| Third-Party Tools | Useful developer tools created by the community. | 
| 
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