Point commentary viewpoint: Difference between revisions
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{{Ent not in fgd}} | |||
[[File:point_commentary_viewpoint.jpg|thumb|550px|right|Example in [[ep2_outland_05]].]] | [[File:point_commentary_viewpoint.jpg|thumb|550px|right|Example in [[ep2_outland_05]].]] | ||
[[File:point_commentary_viewpoint_spawned.jpg|thumb|550px|right|{{ent|point_commentary_viewpoint}} created by {{command|ent_create|point_commentary_viewpoint}} console command.]] | [[File:point_commentary_viewpoint_spawned.jpg|thumb|550px|right|{{ent|point_commentary_viewpoint}} created by {{command|ent_create|point_commentary_viewpoint}} console command.]] |
Revision as of 12:02, 25 May 2024

Example in ep2_outland_05.
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CCommentaryViewPosition |
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point_commentary_viewpoint
is a point entity available in all Source games. It's an entity automatically created by point_commentary_node as part of the view-shifting feature. It appears while point_commentary_node is scrolling and controls player's view. It also can display sprite with
sprites/redglow1.vmt
texture, if created by ent_create point_commentary_viewpoint console command.
Keyvalues
RenderFields:
- Render Mode (rendermode) <byte choices>
- Set a non-standard rendering mode on this entity.
Render Modes
- Render FX (renderfx) <byte choices>
- Various somewhat legacy alpha effects. See render effects.
- Render Amount / Transparency (renderamt) <byte>
- Transparency amount, requires a Render Mode other than Normal. 0 is invisible, 255 is fully visible.
- Render Color (R G B) (rendercolor) <color255>
- Color tint.
Inputs


RenderFields:
- Alpha <integer 0–255>
- Sets the entity's transparency to a number from 0 (invisible) to 255 (fully visible). Requires the entity to have its
rendermode
set to a number other than0
.
- Color <color255 >
- Sets an RGB color for the entity.