Template:Engine Limits: Difference between revisions

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| Default max number of server entities ({{code|MAX_EDICTS}}) || 900 || 1200 || 600 - 4096|| 8192
| Default max number of server entities ({{code|MAX_EDICTS}}) || 900 || 1200 || 600 - 4096|| 8192
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|-
| Absolute max number of server entities (via [[liblist.gam]] edits) || 2048 || 2048 |||| {{N/A}}
| Absolute max number of server entities (via [[liblist.gam]] edits) || 2048 || 2048 ||{{N/A}}|| {{N/A}}
|-
|-
| Maximum number of temporary entities ({{code|MAX_TEMPENTS}}) || 500 || {{N/A}} || 300 - 2048|| {{N/A}}
| Maximum number of temporary entities ({{code|MAX_TEMPENTS}}) || 500 || {{N/A}} || 300 - 2048|| {{N/A}}
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| Maximum number of pre-cached sounds ({{code|MAX_SOUNDS}}) || 512 || {{N/A}} || 2048 || 4096
| Maximum number of pre-cached sounds ({{code|MAX_SOUNDS}}) || 512 || {{N/A}} || 2048 || 4096
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|-
| Maximum number of entries to read sentences made up of sentences ({{code|MAX_SENTENCES}}) || 1536 || 2048|| || {{N/A}}
| Maximum number of entries to read sentences made up of sentences ({{code|MAX_SENTENCES}}) || 1536 || 2048||{{N/A}}|| {{N/A}}
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|-
| Maximum number of user messages ({{code|MAX_USER_MESSAGES}}) || 128 || {{N/A}} || 191 || {{N/A}}
| Maximum number of user messages ({{code|MAX_USER_MESSAGES}}) || 128 || {{N/A}} || 191 || {{N/A}}
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| Max number of loaded textures ({{code|MAX_TEXTURES}}) || 2048 || {{N/A}} || 4096 || {{N/A}}
| Max number of loaded textures ({{code|MAX_TEXTURES}}) || 2048 || {{N/A}} || 4096 || {{N/A}}
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| Max number of GL textures ({{code|MAX_GLTEXTURES}}) || 4800 || 10000|| || {{N/A}}
| Max number of GL textures ({{code|MAX_GLTEXTURES}}) || 4800 || 10000||{{N/A}}|| {{N/A}}
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| Number of messages titles.txt ({{code|MAX_MESSAGES}}) || 1024 || {{N/A}} || 2048 || {{N/A}}
| Number of messages titles.txt ({{code|MAX_MESSAGES}}) || 1024 || {{N/A}} || 2048 || {{N/A}}

Revision as of 22:46, 26 April 2024

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Page history
Todo: make more universal, make switch system for only GoldSrc sections f.e.
Todo: Quake stuff in the goldsrc section?
Todo: Paranoia HLSDK fork Paranoia HLSDK fork has a custom renderer, does it change anything?

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Engine
Limits GoldSrc Pre-25th GoldSrc Post-25th Xash3D Xash3D Svengine Svengine
Maximum number of dynamic sound channels 8 32 N/A N/A
Default max number of server entities (MAX_EDICTS) 900 1200 600 - 4096 8192
Absolute max number of server entities (via liblist.gam edits) 2048 2048 N/A N/A
Maximum number of temporary entities (MAX_TEMPENTS) 500 N/A 300 - 2048 N/A
Maximum number of particles (MAX_PARTICLES) 4096 N/A 1024 - 8192 N/A
Maximum number of beams (MAX_BEAMS) 64 N/A 64 - 512 256
Maximum number of visible entities in the package (MAX_VISIBLE_PACKET) 256 1024 512 N/A
Maximum number of pre-cacheable models and sprites (MAX_MODELS) 512 N/A 2048 8192
Maximum number of pre-cached sounds (MAX_SOUNDS) 512 N/A 2048 4096
Maximum number of entries to read sentences made up of sentences (MAX_SENTENCES) 1536 2048 N/A N/A
Maximum number of user messages (MAX_USER_MESSAGES) 128 N/A 191 N/A
Max number of loaded textures (MAX_TEXTURES) 2048 N/A 4096 N/A
Max number of GL textures (MAX_GLTEXTURES) 4800 10000 N/A N/A
Number of messages titles.txt (MAX_MESSAGES) 1024 N/A 2048 N/A
Maximum size of indexed textures 512х512 512x512 4096х4096 N/A
Maximum size of full color textures 512х512 512x512 4096х4096 N/A
Maximum number of models on the map (MAX_MAP_MODELS) 256 N/A 1024 4096
Maximum number of map leafs (MAX_MAP_LEAFS) 8192 N/A 32767 65536
Maximum number of entities per packet (MAX_PACKET_ENTITIES) 256 1024 N/A 512
Maximum number of spans (software renderer geometry limit) 3000 6000 N/A N/A
Maximum number of surfaces (software renderer geometry limit) 2000 4000 N/A N/A
Maximum number of edges (software renderer geometry limit) 7200 14400 N/A N/A

Usage

Type this template on engine page, for example in section specifications