Ammo th ap9 (GoldSrc): Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
Line 1: Line 1:
{{This is a|name=ammo_9mmclip|e0|engine=1|game=They Hunger}} Ammo used for the AP-9 weapon.
{{This is a|name=ammo_th_ap9|e0|engine=1|game=They Hunger}} Ammo used for the [[weapon_th_ap9_(GoldSrc)|AP-9]] weapon.


== Key values ==
== Key values ==

Revision as of 11:29, 1 March 2024

ammo_th_ap9 is an e0 available in They Hunger They Hunger.Template:1 topicon

Warning.pngWarning:
  • The {{{engine}}} parameter is inconsistent with the name defined by the {{1}} template.
    If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.

Ammo used for the AP-9 weapon.

Key values

Target (target) <targetname>
The targetname of an entity this entity will trigger when activated.
Delay before trigger (delay) <integer>
Delay in seconds before firing the targeted entity.
Killtarget (killtarget) <targetname>
Entity to remove when activated.

Flags

Not In Deathmatch : [2048]
Prevent this entity from attempting to spawn when deathmatch (multiplayer) is enabled.
Tip.pngTip:This is intercepted before the entity spawns (hardcoded in the engine), and as such prevents it from ever contributing to the edict limit. As such, it may be desirable to set this on entities that delete themselves in multiplayer anyway, such as monsters and info_null, to prevent them from contributing towards map spawn edict limit crashes on maps with lots of entities.