Item battery (GoldSrc): Difference between revisions
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(Created page with "{{tabs|item_battery|goldsrc=1|source=1|main=source}} {{This is a|name=item_battery|e0|engine=1|game=Half-Life}} ==Description== This item charges up the item_suit (GoldSrc)...") |
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{{tabs|item_battery|goldsrc=1|source=1|main=source}} | {{tabs|item_battery|goldsrc=1|source=1|main=source}} | ||
{{ | {{this is a|point entity|name=item_battery|engine=GoldSrc|game=Half-Life}} | ||
==Description== | ==Description== | ||
Revision as of 20:11, 17 May 2024
item_battery is a point entity available in
Half-Life.
Description
This item charges up the Hev suit by 15 energy points (regardless of the difficulty setting). In a deathmatch game, the item respawns 30 seconds after being collected
Key Values
- Target (target) <targetname>
- The targetname of an entity this entity will trigger when activated.
- Delay before trigger (delay) <integer>
- Delay in seconds before firing the targeted entity.
- Killtarget (killtarget) <targetname>
- Entity to remove when activated.
- Name (targetname) <string>
- The targetname that other entities refer to this entity by, usually via the target, killtarget, and TriggerTarget KVs.
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Flags
- Not In Deathmatch : [2048]
- Prevent this entity from attempting to spawn when
deathmatch(multiplayer) is enabled.