Item airtank (GoldSrc): Difference between revisions

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(Created page with "{{This is a|name=item_airtank|e0|engine=1|game=Half-Life}} ==Description== When a player touches it, his oxygen is replenished to the maximum (12 seconds) and a sound cue sim...")
 
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{{This is a|name=item_airtank|e0|engine=1|game=Half-Life}}
{{This is a|name=item_airtank|e0|engine=1|game=Half-Life|game1=Cry of Fear}}


==Description==
==Description==

Revision as of 05:36, 18 February 2024

item_airtank is an e0 available in Half-Life Half-Life and Cry of Fear Cry of Fear.Template:1 topicon

Warning.pngWarning:
  • The {{{engine}}} parameter is inconsistent with the name defined by the {{1}} template.
    If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.

Description

When a player touches it, his oxygen is replenished to the maximum (12 seconds) and a sound cue similar to Xen's jump pad is played. There is a 30 seconds recharge time before being able to use it again.

Key Values

Target (target) <targetname>
The targetname of an entity this entity will trigger when activated.
Delay before trigger (delay) <integer>
Delay in seconds before firing the targeted entity.
Killtarget (killtarget) <targetname>
Entity to remove when activated.


Name (targetname) <string>
The targetname that other entities refer to this entity by.
Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.

Flags

Not In Deathmatch : [2048]
Prevent this entity from attempting to spawn when deathmatch (multiplayer) is enabled.