Monster: Difference between revisions
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SirYodaJedi (talk | contribs) (Source has some residual references to NPCs as monsters) |
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All [[NPC]]s are referred to as "'''monsters'''" in {{Quake|3.1}}, {{quake2|3.1}}, and {{gldsrc|3.1}}. This includes both enemy and allied NPCs. Multiplayer [[bots]] are not considered monsters, as they are [[player]]s. | All [[NPC]]s are referred to as "'''monsters'''" in {{Quake|3.1}}, {{quake2|3.1}}, and {{gldsrc|3.1}}. This includes both enemy and allied NPCs. Multiplayer [[bots]] are not considered monsters, as they are [[player]]s. | ||
{{src|3.1}} changes most "monster" terminology to "npc", but some remnants exist, such as the [[contents flag]] for NPCs, which is referred to as {{code|CONTENTS_MONSTER}}. | {{src|3.1}} changes most "monster" terminology to "npc", but some remnants exist, such as the [[contents flag]] for NPCs, which is referred to as {{code|CONTENTS_MONSTER}}, and the leftover {{ent|monster_generic}} entity. | ||
[[Category:Glossary]] | [[Category:Glossary]] |
Revision as of 13:48, 15 February 2024
All NPCs are referred to as "monsters" in Quake, Quake II, and GoldSrc. This includes both enemy and allied NPCs. Multiplayer bots are not considered monsters, as they are players.
Source changes most "monster" terminology to "npc", but some remnants exist, such as the contents flag for NPCs, which is referred to as CONTENTS_MONSTER, and the leftover monster_generic entity.