Template:PreservedEnt: Difference between revisions
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Note:The template uses {{Autolang}} for multi-language support.
1416006136 (talk | contribs) m (use {{ROOTPAGENAME}} as the default value of {{{1}}}) |
1416006136 (talk | contribs) mNo edit summary |
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* 通过<code>Kill</code>杀死它会永远移除它,因为它'''不会在新一轮重生'''。 | * 通过<code>Kill</code>杀死它会永远移除它,因为它'''不会在新一轮重生'''。 | ||
* 它不能用 [[point_template]] 生成。 | * 它不能用 [[point_template]] 生成。 | ||
* 把这个实体与非保留实体绑定可能会导致[[Counter-Strike Source Entity Overview#Counter-Strike Round Restarts|不良影响]]。 | |||
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Revision as of 21:13, 8 February 2024

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{{PreservedEnt}}
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![]() This template (and its redirect) is
![]() You can help our editors by replacing or deleting this template on the Pages that use this template. Once no more pages use this template, it should be Marked for deletion. Additional notes: Use #switch parser function instead. Example {{#switch: {{language}} |
{{PreservedEnt|In all games except
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![]() This template (and its redirect) is
![]() You can help our editors by replacing or deleting this template on the Pages that use this template. Once no more pages use this template, it should be Marked for deletion. Additional notes: Use #switch parser function instead. Example {{#switch: {{language}} |
{{PreservedEnt|0}}
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![]() This template (and its redirect) is
![]() You can help our editors by replacing or deleting this template on the Pages that use this template. Once no more pages use this template, it should be Marked for deletion. Additional notes: Use #switch parser function instead. Example {{#switch: {{language}} |