Detailing BTS Areas: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (→‎See also: Unicodifying, replaced: See Also → See also)
m (stub)
 
Line 1: Line 1:
{{DISPLAYTITLE: Portal BTS - Design & Detail}}{{back | Portal Level Creation|Portal Level Creation}}
{{DISPLAYTITLE: Portal BTS - Design & Detail}}{{back | Portal Level Creation|Portal Level Creation}}
__NOTOC__
__NOTOC__
{{stub}}
==Area Creation Guides==
==Area Creation Guides==
Each room has a main purpose, for instance, [[BTS Turret Repair Rooms| Turret Repair Rooms]], electrical generator rooms, Rooms filled with [[Creating_poison_water|Hazard Liquid]] (see [[BTS Sewer Room| Sewer Rooms]]), giant [[Creating Portal Piston Types|piston]] rooms, and lastly, areas that store gas or some kind of liquid.
Each room has a main purpose, for instance, [[BTS Turret Repair Rooms| Turret Repair Rooms]], electrical generator rooms, Rooms filled with [[Creating_poison_water|Hazard Liquid]] (see [[BTS Sewer Room| Sewer Rooms]]), giant [[Creating Portal Piston Types|piston]] rooms, and lastly, areas that store gas or some kind of liquid.

Latest revision as of 09:36, 4 December 2025

Portal Level Creation

Stub

This article or section is a stub. You can help by expanding it.

Area Creation Guides

Each room has a main purpose, for instance, Turret Repair Rooms, electrical generator rooms, Rooms filled with Hazard Liquid (see Sewer Rooms), giant piston rooms, and lastly, areas that store gas or some kind of liquid.

Unique Room Types

Details

See also