Item suit (GoldSrc): Difference between revisions
Jump to navigation
Jump to search

Important:This entity should be placed at least one unit above the ground, or it will not be visible in-game.
m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.) |
m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.) |
||
Line 1: | Line 1: | ||
{{langsp}} | {{langsp}} | ||
{{this is a|name=item_suit|game=Half-Life | {{this is a|point entity|name=item_suit|game=Half-Life}}<br> Similar to its appearance in [[Half-Life 2]], it represents the Mark IV Hazardous Environment suit. Developed by Black Mesa scientists at some point in the 80's or 90's, it is meant to protect employees of the Black Mesa Research Facility from many hazards including Fire, Toxic Waste, Hazardous Chemicals, Biohazards, and other less-severe injuries like lacerations and fractures. | ||
{{ModernImportant|This entity should be placed at least one unit above the ground, or it will not be visible in-game.}} | {{ModernImportant|This entity should be placed at least one unit above the ground, or it will not be visible in-game.}} |
Revision as of 20:18, 17 May 2024


item_suit
is a point entity available in Half-Life.
Similar to its appearance in Half-Life 2, it represents the Mark IV Hazardous Environment suit. Developed by Black Mesa scientists at some point in the 80's or 90's, it is meant to protect employees of the Black Mesa Research Facility from many hazards including Fire, Toxic Waste, Hazardous Chemicals, Biohazards, and other less-severe injuries like lacerations and fractures.

Flags
- 1: Short Logon
- When checked, will not play the HEV logon voice lines past (
fvox/hev_logon.wav
).