Weapon cs base: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.)
m (→‎See also: Unicodifying, replaced: See Also → See also)
Line 4: Line 4:
{{this is a|name=weapon_cs_base|e0|game=Counter-Strike: Source|game1=Counter-Strike: Global Offensive|game2=Left 4 Dead|game3=Left 4 Dead 2}}
{{this is a|name=weapon_cs_base|e0|game=Counter-Strike: Source|game1=Counter-Strike: Global Offensive|game2=Left 4 Dead|game3=Left 4 Dead 2}}


== See Also ==
== See also ==
* [[weapon_csbase_gun]]
* [[weapon_csbase_gun]]
* [[weapon_basecsgrenade]]
* [[weapon_basecsgrenade]]

Revision as of 02:16, 9 January 2024

Stub

This article or section is a stub. You can help by expanding it.

Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map.
C++ Class hierarchy
CWeaponCSBase
CBaseCombatWeapon
CBaseAnimating
CBaseEntity
C++ weapon_csbase.cpp

weapon_cs_base is an e0 available in Counter-Strike: Source Counter-Strike: Source, Counter-Strike: Global Offensive Counter-Strike: Global Offensive, Left 4 Dead Left 4 Dead, and Left 4 Dead 2 Left 4 Dead 2.

See also