Half-life 3: Citadel Unleashed: Difference between revisions
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Half-life 3: Citadel Unleashed is based on Source 2013's engine branch. Therefore, much of the documentation on this wiki pertaining to Source 2013 may also apply to Half-life 3: Citadel Unleashed.
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'''Half-life 3: Citadel Unleashed''' is a mod of {{ep2|3.1}} | |||
{{branch|[[Source 2013]]}} | {{branch|[[Source 2013]]}} | ||
==Features== | ==Features== | ||
* Improved lighting with projected textures and CSM. | * Improved lighting with projected textures and CSM. | ||
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* Changed HUD. | * Changed HUD. | ||
* By default, GamepadUI. | * By default, GamepadUI. | ||
==Development== | ==Development== | ||
* | * Half-life 3: Citadel Unleashed Started Development In May 2023 | ||
* | * Half-life 3: Citadel Unleashed Ended Development On October 31 2023 | ||
== Chapters == | == Chapters == | ||
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* {{src13|4}} (<code>hl2</code>) | * {{src13|4}} (<code>hl2</code>) | ||
* Shared engine/{{hl2|4}} base (<code>hl2</code>) | * Shared engine/{{hl2|4}} base (<code>hl2</code>) | ||
Revision as of 07:45, 14 February 2024


Half-life 3: Citadel Unleashed is a mod of Half-Life 2: Episode Two

Features
- Improved lighting with projected textures and CSM.
- New shader effects from City 17: Episode One.
- Changed HUD.
- By default, GamepadUI.
Development
- Half-life 3: Citadel Unleashed Started Development In May 2023
- Half-life 3: Citadel Unleashed Ended Development On October 31 2023
Chapters
- Outland
- City 14
- Outland (part 2)
- Wasteland
- Blackmesa
- Destroyed City 17
- Death
External links
- Github page of source code: https://github.com/valina354/Half-life-3-Citadel-Unleashed
Content
Half-Life 2: Episode Two (
ep2
)Half-Life 2: Episode One (
episodic
)Source 2013 (
hl2
)- Shared engine/
Half-Life 2 base (
hl2
)