Half-life 3: Citadel Unleashed: Difference between revisions

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{{langsp}}
{{langsp}}
{{hl3cu|4}} is a mod of {{ep2|3.1}}
'''Half-life 3: Citadel Unleashed''' is a mod of {{ep2|3.1}}
{{Stub}}
 
{{branch|[[Source 2013]]}}
{{branch|[[Source 2013]]}}
==Features==
==Features==
* Improved lighting with projected textures and CSM.
* Improved lighting with projected textures and CSM.
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* Changed HUD.
* Changed HUD.
* By default, GamepadUI.
* By default, GamepadUI.


==Development==
==Development==
* {{hl3cu|4}} Started Development In May 2023
* Half-life 3: Citadel Unleashed Started Development In May 2023
* {{hl3cu|4}} Ended Development On October 31 2023
* Half-life 3: Citadel Unleashed Ended Development On October 31 2023


== Chapters ==
== Chapters ==
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* {{src13|4}} (<code>hl2</code>)
* {{src13|4}} (<code>hl2</code>)
* Shared engine/{{hl2|4}} base (<code>hl2</code>)
* Shared engine/{{hl2|4}} base (<code>hl2</code>)
{{Half life games}}

Revision as of 07:45, 14 February 2024

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Half-life 3: Citadel Unleashed is a mod of Half-Life 2: Episode Two


Half-life 3: Citadel Unleashed is based on Source 2013's engine branch. Therefore, much of the documentation on this wiki pertaining to Source 2013 may also apply to Half-life 3: Citadel Unleashed.


Features

  • Improved lighting with projected textures and CSM.
  • New shader effects from City 17: Episode One.
  • Changed HUD.
  • By default, GamepadUI.

Development

  • Half-life 3: Citadel Unleashed Started Development In May 2023
  • Half-life 3: Citadel Unleashed Ended Development On October 31 2023

Chapters

  • Outland
  • City 14
  • Outland (part 2)
  • Wasteland
  • Blackmesa
  • Destroyed City 17
  • Death

External links

Content