Half-Life 2 RTX: Difference between revisions

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As of time of writing, only [[Dr. Kleiner]]'s lab has been revealed in the initial trailer, along with an updated HEV suit. Plus the floor textures now utilizing ray-tracing (or [[Parallax Corrected Cubemaps|parallax cubemapped]]{{confirm}}) reflections.
As of time of writing, only [[Dr. Kleiner]]'s lab has been revealed in the initial trailer, along with an updated HEV suit. Plus the floor textures now utilizing ray-tracing (or [[Parallax Corrected Cubemaps|parallax cubemapped]]{{confirm}}) reflections.


Via {{portalrtx|3.1}} you can use RTX remix with Half life 2 via loading the map files, a tutorial can be found [https://www.youtube.com/watch?v=JFZb1EoBM98 here]
==External Links==
==External Links==
*[https://www.nvidia.com/en-us/geforce/news/half-life-2-rtx-remix-in-development/ Announcing Half-Life 2 RTX, An RTX Remix Project Being Built By The Community - NVIDIA News]
*[https://www.nvidia.com/en-us/geforce/news/half-life-2-rtx-remix-in-development/ Announcing Half-Life 2 RTX, An RTX Remix Project Being Built By The Community - NVIDIA News]
*{{Yt|aM_gzfAMdNs|page=watch|Half-Life 2 RTX, An RTX Remix Project - Announce Trailer}} - Release Trailer on YouTube
*{{Yt|aM_gzfAMdNs|page=watch|Half-Life 2 RTX, An RTX Remix Project - Announce Trailer}} - Release Trailer on YouTube

Revision as of 12:04, 16 November 2023

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A screenshot of Half-Life 2 RTX Half-Life 2 RTX, showcasing the ray-traced Kleiner's Lab, from NVIDIA News page.

Half-Life 2 RTX Half-Life 2 RTX is the second Nvidia RTX remix to run on Source. It, as the name implies, is a RTX revamp of the original Half-Life 2 Half-Life 2, similar to how Portal was revamped with Portal with RTX. Being developed by Orbifold Studios, it aims to revamp the entire game with RTX lighting, PBR textures, etc. This game was also promoted by Nvidia Nvidia via their official YouTube logo YouTube channel.

As of time of writing, only Dr. Kleiner's lab has been revealed in the initial trailer, along with an updated HEV suit. Plus the floor textures now utilizing ray-tracing (or parallax cubemapped[confirm]) reflections.

Via Portal with RTX you can use RTX remix with Half life 2 via loading the map files, a tutorial can be found here

External Links