Logistique Act. 1: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
mNo edit summary
m (Use the proper software temple)
Line 1: Line 1:
<noinclude>{{Language subpage}}</noinclude>  
<noinclude>{{Language subpage}}</noinclude>  
{{Stub}}
{{Stub}}
{{loga1|4}} is a fan-made mod of {{hl2|3.1}} which puts the player in the eyes of a citizen looking for his wife. It is the first in a supposed series of mods.
{{logistique|4}} is a fan-made mod of {{hl2|3.1}} which puts the player in the eyes of a citizen looking for his wife. It is the first in a supposed series of mods.


The most interesting stand-out feature of this mod is the inability to see your health and ammo, as the citizens wouldn't normally have access to an [[item suit|HEV Suit]]. Instead, holding R will make the character say about how many rounds are left in the magazine. This forces the player to count their rounds, like how they would in real life.  
The most interesting stand-out feature of this mod is the inability to see your health and ammo, as the citizens wouldn't normally have access to an [[item suit|HEV Suit]]. Instead, holding R will make the character say about how many rounds are left in the magazine. This forces the player to count their rounds, like how they would in real life.  

Revision as of 03:56, 22 August 2023

English (en)Translate (Translate)

Stub

This article or section is a stub. You can help by expanding it.

Logistique Act 1 Logistique Act 1 is a fan-made mod of Half-Life 2 which puts the player in the eyes of a citizen looking for his wife. It is the first in a supposed series of mods.

The most interesting stand-out feature of this mod is the inability to see your health and ammo, as the citizens wouldn't normally have access to an HEV Suit. Instead, holding R will make the character say about how many rounds are left in the magazine. This forces the player to count their rounds, like how they would in real life.

Highlights

  • 2-4 Hours of Gameplay.
  • 4 Playable Chapters.
  • New Gameplay Mechanics (Ironsight, Clip system...).
  • Original Soundtrack & Sound Design.
  • Story told through voice actors.
  • Weapons and animation redesigned.