Func no defuse: Difference between revisions
		
		
		
		
		
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| mNo edit summary | m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.) | ||
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| {{subpage|[[Creating a Bomb Defusal Map]]}} | {{subpage|[[Creating a Bomb Defusal Map]]}} | ||
| {{ | {{this is a|e2|name=func_no_defuse|game=Counter-Strike: Global Offensive}} | ||
| ==Entity description== | ==Entity description== | ||
| No Defuse Area. The Counter-Terrorists are unable to defuse [[weapon_c4|C4 entities]] while they are touching this trigger volume. This is used in map design to prevent [[player]]s from defusing bombs through walls or floors. | No Defuse Area. The Counter-Terrorists are unable to defuse [[weapon_c4|C4 entities]] while they are touching this trigger volume. This is used in map design to prevent [[player]]s from defusing bombs through walls or floors. | ||
Revision as of 10:54, 4 January 2024
func_no_defuse  is an   e2  available in  Counter-Strike: Global Offensive.
 Counter-Strike: Global Offensive.
Entity description
No Defuse Area. The Counter-Terrorists are unable to defuse C4 entities while they are touching this trigger volume. This is used in map design to prevent players from defusing bombs through walls or floors.