Dod control point master (GoldSrc): Difference between revisions
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{{ | {{this is a|point|<!--sprite=1-->|name=dod_control_point_master|engine=gldsrc|game=Day of Defeat}} This entity is used to control one or more {{ent|dod_control_point_(GoldSrc)|alt=dod_control_point}}'s, Flags. | ||
==Key Values== | ==Key Values== |
Revision as of 08:57, 4 January 2024
dod_control_point_master
is a point available in Day of Defeat.

- The {{{engine}}} parameter is inconsistent with the name defined by the {{gldsrc}} template. This can most likely be fixed by setting the value of the {{{engine}}} parameter to GoldSrc.
If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
This entity is used to control one or more dod_control_point's, Flags.
Key Values
- Name (targetname) <string>
- The targetname that other entities refer to this entity by.
- Target (target) <targetname>
- Target Path.
- Time between point gives (seconds) (point_give_delay_time) <integer>
- The time interval after which points are given to the team controlling the dod_control points, Flags. The number of point given for each team is specified in the point_pointvalue option of each dod_control_point, Flag.
- Target when allies capture (allies_capture_target) <string>
- This the the Target used when all of the dod_control_points, Flags, have been ccaptured by the Allies. Use this to target a dod_score_ent.
- Target when axis capture (axis_capture_target) <string>
- This the the Target used when all of the dod_control_points, Flags, have been ccaptured by the Axis. Use this to target a dod_score_ent.
- Master (master) <targetname>
- Name of a master entity. If the master hasn't been activated, this entity will not activate.
- Group Name (cpm_group) <string>
- Name of the group of dod_control_points, Flags. If all the flags with the same group name are controlled by the same team, then dod_control_point_master considers all of the map control points, flags, to be captured. Normally this starts the end of a round but it could start other things as well.