Counter-Strike/Level Design: Difference between revisions

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== General ==
== General ==
For {{cs}}  Counter-Strike:
* [[:Category:Counter-Strike entities|List of Counter-Strike entities]]
* [[:Category:Counter-Strike entities|List of Counter-Strike entities]]
* [[Counter-Strike_Sky_List|List of Counter-Strike Skies]]
* [[Counter-Strike_Sky_List|List of Counter-Strike Skies]]
For {{cscz}}  Counter-Strike: Condition Zero:
* [[:Category:Counter-Strike: Condition Zero entities|List of Counter-Strike: Condition Zero entities]]


== Map Types ==
== Map Types ==

Revision as of 02:11, 17 August 2023

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Half-Life SDK/Level Design

Counter-Strike This article focuses on Counter-Strike Level Design. For general mapping tutorials, see Category:Level Design.

Getting Started

General

For Counter-Strike Counter-Strike:

For Counter-Strike: Condition Zero Counter-Strike: Condition Zero:

Map Types


Additional Information

Forge Game Data

For Counter-Strike Counter-Strike:

For Counter-Strike: Condition Zero Counter-Strike: Condition Zero:

External Tools

General

Compiling Programs

Modelling Programs

Download
Download
Download

Texture Editors

Alternative Mapping Tools

  • J.A.C.K. J.A.C.K. An alternative to Hammer for GoldSrc created by Russian modders. J.A.C.K. offers many additional features for level editing and modding for Half-Life, as well as Quake 2 and 3.
  • Sledge Sledge An alternative to Hammer for GoldSrc. Development cancelled.