Weapon first aid kit: Difference between revisions

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(-medkit)
 
m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.)
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{{ent not in fgd|nolink=1}}
{{ent not in fgd|nolink=1}}
{{CD|CFirstAidKit}}
{{CD|CFirstAidKit}}
{{entity|type=e0|weapon_first_aid_kit|series=Left 4 Dead}} Held first aid kit. To place first aid kit in a map use [[weapon_first_aid_kit_spawn]] or [[weapon_item_spawn]]
{{this is a|name=weapon_first_aid_kit|e0|series=Left 4 Dead}} Held first aid kit. To place first aid kit in a map use [[weapon_first_aid_kit_spawn]] or [[weapon_item_spawn]]


== See Also ==
== See Also ==
* [[weapon_first_aid_kit_spawn]]
* [[weapon_first_aid_kit_spawn]]
* [[weapon_item_spawn]]
* [[weapon_item_spawn]]

Revision as of 13:17, 4 January 2024

Stub

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Icon-NotInFGD.png
This entity is not in the Left 4 Dead FGD by default.
It should not be put directly in a map.
C++ Class hierarchy
CFirstAidKit
CBaseBackpackItem
CTerrorWeapon
CWeaponCSBase
CBaseCombatWeapon
CBaseAnimating
CBaseEntity

weapon_first_aid_kit is an e0 available in Left 4 Dead seriesLeft 4 Dead series Left 4 Dead series. Held first aid kit. To place first aid kit in a map use weapon_first_aid_kit_spawn or weapon_item_spawn

See Also