Npc turret ground: Difference between revisions

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(added picture)
(The lift is not a part of this turret. Also broke an obsolete template.)
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{{basicnpc/img|name=npc_turret_ground|image=combine_turret_ground.jpg|caption=Ground Turret|desc=Combine turret entrenched within the floor, can only be killed via [[weapon_frag|hand grenade]].}}
{{wrongtitle|title=npc_turret_ground}}
 
==Entity Description==
[[Image:combine_turret_ground.jpg|frame|right|Combine ground turret.]]
A combine ground turret.
 
{{note|In the Nexus building (the ''d3_c17_10b'' map) these were seen entrenched within the floor, and could only be killed by blast damage, like lobbing a [[weapon_frag|hand grenade]] inside its lift. That lift, and the ability to destroy the turret, is ''not'' part of this entity. (The lift was a [[func_door]] brush rig, and the player really killed an invisible [[npc_bullseye]], filtered to be killed by a grenade only by a [[filter_damage_type]], that signalled the turret to descend and lock.}}
 
{{npcnote}}
 
==Keyvalues==
*{{kv basenpc}}
 
==Flags==
*{{fl basenpc}}
 
==Inputs==
*{{i basenpc}}
 
==Outputs==
*{{o basenpc}}
 
==See Also==
==See Also==
* [[npc_turret_floor]]
* [[npc_turret_floor]]
* [[npc_turret_ceiling]]
* [[npc_turret_ceiling]]
[[Category:Entities]][[Category:NPCs]]
 
[[Category:Entities]] [[Category:NPCs]]

Revision as of 05:56, 17 April 2006

Template:Wrongtitle

Entity Description

Combine ground turret.

A combine ground turret.

Note.pngNote:In the Nexus building (the d3_c17_10b map) these were seen entrenched within the floor, and could only be killed by blast damage, like lobbing a hand grenade inside its lift. That lift, and the ability to destroy the turret, is not part of this entity. (The lift was a func_door brush rig, and the player really killed an invisible npc_bullseye, filtered to be killed by a grenade only by a filter_damage_type, that signalled the turret to descend and lock.
Note.pngNote:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.

Keyvalues

Flags

Inputs

Outputs

See Also