WebM: Difference between revisions
mNo edit summary |
No edit summary |
||
Line 2: | Line 2: | ||
'''WebM''' (''.webm'') is a video file format developed by {{wiki|Google}}. It is subset of the {{wiki|Matroska}} container format developed by {{wiki|Xiph}}, and incorporates VP8 encoding technology by {{wiki|On2}}. WebM was usually intended to be used on webpages to save bandwidth, but it's also have some benefits when it's comes to video games and many other applications. | '''WebM''' (''.webm'') is a video file format developed by {{wiki|Google}}. It is subset of the {{wiki|Matroska}} container format developed by {{wiki|Xiph}}, and incorporates VP8 encoding technology by {{wiki|On2}}. WebM was usually intended to be used on webpages to save bandwidth, but it's also have some benefits when it's comes to video games and many other applications. | ||
The biggest benefit of WebM over [[BIK|Bink]] ( | The biggest benefit of WebM over [[BIK|Bink]] (and the [[AVI]]) is that of file size, and the difficulties of ; a WebM video will be significantly smaller than that of a similar-quality Bink file, without dropping video quality. For example, the installation size of {{hdtf|4.1}} decreased by 5.7 GB when switching its FMV cutscenes from Bink to WebM{{ref|1}}. Furthermore, unlike Bink, WebM is much more common and easier to make than Bink file format, as Bink requires a tool that only takes AVI and other format (MP4 requires deprecated QuickTime for Windows application) and converting it to Bink, then only to find out there's audio or video sync issues that may sometimes happen. | ||
WebM is supported in the following games, engines, and engine branches: | WebM is supported in the following games, engines, and engine branches: |
Revision as of 23:25, 29 July 2023


WebM (.webm) is a video file format developed by Google. It is subset of the
Matroska container format developed by
Xiph, and incorporates VP8 encoding technology by
On2. WebM was usually intended to be used on webpages to save bandwidth, but it's also have some benefits when it's comes to video games and many other applications.
The biggest benefit of WebM over Bink (and the AVI) is that of file size, and the difficulties of ; a WebM video will be significantly smaller than that of a similar-quality Bink file, without dropping video quality. For example, the installation size of Hunt Down the Freeman decreased by 5.7 GB when switching its FMV cutscenes from Bink to WebM[1]. Furthermore, unlike Bink, WebM is much more common and easier to make than Bink file format, as Bink requires a tool that only takes AVI and other format (MP4 requires deprecated QuickTime for Windows application) and converting it to Bink, then only to find out there's audio or video sync issues that may sometimes happen.
WebM is supported in the following games, engines, and engine branches:
Source 2
Strata Source
Counter-Strike: Global Offensive (since 2018 Panorama update)
Hunt Down the Freeman
References
- Hunt Down The Freeman - July blog: where we're at + looking for team members! - Steam News
Bink video is replaced with webm (like CSGO and Source 2) and has successfully freed up 5.7GB of space