Half-Life 2: Remastered Collection: Difference between revisions
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{{hl2r|4}} is the upcoming remaster of {{hl2|4}}, using the {{csgobranch|4}} with features such as [[Env_cascade_light|CSM]] (Real-time dynamic shadows) coming from the skybox. It is currently in development and has not been announced yet. Developed by Fillip Victor, the same developer who developed {{hl2u|4}}. | {{hl2r|4}} is the upcoming remaster of {{hl2|4}}, using the {{csgobranch|4}} with features such as [[Env_cascade_light|CSM]] (Real-time dynamic shadows) coming from the skybox. It is currently in development and has not been announced yet. Developed by Fillip Victor, the same developer who developed {{hl2u|4}}. | ||
Revision as of 00:16, 7 June 2023


Half-Life 2: Remastered is the upcoming remaster of
Half-Life 2, using the
CS:GO engine branch with features such as CSM (Real-time dynamic shadows) coming from the skybox. It is currently in development and has not been announced yet. Developed by Fillip Victor, the same developer who developed
Half-Life 2: Update.