Template:Archived Page History/Half-Life 2: Episode Two/en: Difference between revisions
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{{Hl2ep2|4}} | |||
{{Hl2ep2|4}} is the second part of a trilogy of new games developed by [[Valve]] that expands the award-winning and best-selling Half-Life adventure with unique weapons, vehicles and newly created creatures. | |||
As Dr. Gordon Freeman, you were last seen leaving [[City 17]] with [[Alyx Vance]] when the Citadel exploded in a storm of unknown proportions. In Episode Two, you must hit and race the forces of the [[Combine]], traversing the [[White Forest]] to only now a crucial packet of information stolen from the Citadel to an enclave of constant motion. | As Dr. Gordon Freeman, you were last seen leaving [[City 17]] with [[Alyx Vance]] when the Citadel exploded in a storm of unknown proportions. In Episode Two, you must hit and race the forces of the [[Combine]], traversing the [[White Forest]] to only now a crucial packet of information stolen from the Citadel to an enclave of constant motion. | ||
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* {{src13sp|4}} Engine version | * {{src13sp|4}} Engine version | ||
== | == See also == | ||
* [[:Category:Half-Life 2: Episode Two Entities]] | * [[:Category:Half-Life 2: Episode Two Entities]] | ||
* [[Half-Life 2: Episode Two Particle Effect List]] | * [[Half-Life 2: Episode Two Particle Effect List]] |
Revision as of 02:47, 28 April 2023
Half-Life 2: Episode Two is the second part of a trilogy of new games developed by Valve that expands the award-winning and best-selling Half-Life adventure with unique weapons, vehicles and newly created creatures.
As Dr. Gordon Freeman, you were last seen leaving City 17 with Alyx Vance when the Citadel exploded in a storm of unknown proportions. In Episode Two, you must hit and race the forces of the Combine, traversing the White Forest to only now a crucial packet of information stolen from the Citadel to an enclave of constant motion.
Content
Half-Life 2: Episode Two (
ep2
)Half-Life 2: Episode One (
episodic
)- Source 2013 (
hl2
) - shared engine (
hl2
) Source 2013 Singleplayer Engine version
See also
- Category:Half-Life 2: Episode Two Entities
- Half-Life 2: Episode Two Particle Effect List
- List of EP2 Soundscapes