Hammer Editor Documentation: Difference between revisions

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[[Category:Level Design]][[Category:Tools]]__NOTOC__
[[Category:Hammer]][[Category:Tools]]__NOTOC__
[[Image:Hammer splash.png]]{{clr}}<br>
[[Image:Hammer splash.png]]{{clr}}<br>



Revision as of 23:05, 25 March 2006

Hammer splash.png


A Hammer Editor screenshot.

The Valve Hammer Editor is a 3D design tool used for creating levels for Source engine games.

The Hammer editor can be used for:

  • Creating level architecture -- geometry, texturing, and lighting.
  • Placing models (props) created in 3D modeling packages, such as XSI.
  • Placing entities for gameplay.
  • Scripting gameplay entities with Inputs and Outputs.
  • Adding AI navigation information for NPCs.
  • Compiling and running game levels.

Getting Started

See also

Hammer Reference