Eo/Half-Life 2: Difference between revisions
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{{hl2|4}} definis novan meritonton en ludologio with startling realism and responsiveness. Powered by {{source|3.1}} technology, Half-Life 2 features the most sophisticated in-game characters ever witnessed, advanced AI, stunning graphics and physical gameplay. | {{hl2|4}} definis novan meritonton en ludologio with startling realism and responsiveness. Powered by {{source|3.1}} technology, Half-Life 2 features the most sophisticated in-game characters ever witnessed, advanced AI, stunning graphics and physical gameplay. | ||
Half-Life 2 is the successor to {{hl1|3.1}} | Half-Life 2 is the successor to {{hl1|3.1}} which was created with {{gldsrc|3.1}}. | ||
{{Note|''Although Source [[mod]]s are often described as being "for Half-Life 2", they actually use [[Source SDK Base]]. SDK Base is available to anyone who owns any Valve Source game and provides all of Half-Life 2's content (except [[BSP|maps]] and [[VCD|vcd scenes]]) on a static branch of the engine.''}} | {{Note|''Although Source [[mod]]s are often described as being "for Half-Life 2", they actually use [[Source SDK Base]]. SDK Base is available to anyone who owns any Valve Source game and provides all of Half-Life 2's content (except [[BSP|maps]] and [[VCD|vcd scenes]]) on a static branch of the engine.''}} |
Revision as of 11:27, 5 April 2023

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Duonvivo 2 definis novan meritonton en ludologio with startling realism and responsiveness. Powered by Source technology, Half-Life 2 features the most sophisticated in-game characters ever witnessed, advanced AI, stunning graphics and physical gameplay.
Half-Life 2 is the successor to Duonvivo which was created with GoldSrc.




Enhavo
- Half-Life 2 maps (
hl2
) - Source shared (
hl2
) Source 2013 Singleplayer engine branch
Ĉapitroj
- Point Insertion
- "A Red Letter Day"
- Route Kanal
- Water Hazard
- Black Mesa East
- "We don't go to Ravenholm..."
- Highway 17
- Sandtraps
- Nova Prospekt
- Entanglement
- Anticitizen One
- "Follow Freeman!"
- Our Benefactors
- Dark Energy