Item currencypack custom: Difference between revisions
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{{ | {{TF2 topicon}} | ||
{{Lang|title=item_currencypack_custom}} | |||
{{Stub}} | |||
[[File:Largecredits.png|right|thumb]] | [[File:Largecredits.png|right|thumb]] | ||
{{Entity|item_currencypack_custom|game=Team Fortress 2|type=e0}} | {{Entity|item_currencypack_custom|game=Team Fortress 2|type=e0}} | ||
Revision as of 12:55, 27 February 2023


Entity description
A hardcoded pile of money. Robots drop this in the Mann vs. Machine Gamemode.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
Inputs
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.