Decoy projectile: Difference between revisions
Jump to navigation
Jump to search
Note:Content moved to Rendering and studio model related KIO/Inputs for continuation of page history
Note:Content moved to Rendering and studio model related KIO/Outputs for continuation of page history
mNo edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{ent not in fgd}} | {{ent not in fgd}} | ||
{{CSGO topicon}} | |||
{{Entity|decoy_projectile|game=Counter-Strike: Global Offensive|type=e0}} | {{Entity|decoy_projectile|game=Counter-Strike: Global Offensive|type=e0}} | ||
Revision as of 13:44, 9 March 2023
Entity Description
Thrown version of weapon_decoy. When this entity is created using ent_create decoy_projectile, it does emit particles for some time, but neither will it emit any sounds nor will it explode.
Keyvalues
Inputs

Outputs
