Blender Source Tools: Difference between revisions
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{{ | {{langsp|title=Blender Source Tools}} | ||
[[File:Blender-tf2modelbeingedited.jpg|thumb|A [[Team Fortress 2]] model being edited]] | [[File:Blender-tf2modelbeingedited.jpg|thumb|A [[Team Fortress 2]] model being edited]] | ||
[[File:BST-sceneconfig.jpg|thumb|Scene configuration]] | [[File:BST-sceneconfig.jpg|thumb|Scene configuration]] | ||
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* [[Compiling a model]] | * [[Compiling a model]] | ||
* [http://steamcommunity.com/sharedfiles/filedetails/?id=245723825 Steam Community Guide covering all model features in great detail] | * [http://steamcommunity.com/sharedfiles/filedetails/?id=245723825 Steam Community Guide covering all model features in great detail] | ||
Revision as of 00:47, 27 June 2023

A Team Fortress 2 model being edited
The Blender Source Tools allow Blender to import and export Studiomdl Data and DMX model files.
Features
- One-click export and import
- SMD and DMX
- FBX enjoys limited support in studiomdl shipped with CS:GO update 1.34.8.4
- Support for most Blender features
- Export multiple objects to one file
- Compile QCs automatically
- Import complicated models by QC
Installation
- Install the latest version of blender (minimum 2.92). Or Install from Steam (AppID: 365670)
- Download the Source Tools. Don’t unzip.
- In Blender:
- Select Edit > Preferences
- Move to the Add-ons tab
- Click Install... at the top-right of the window
- Find the downloaded zip file and select it (Double click)
- 'Blender Source Tools' should be the only add-on shown if installed correctly. Check the box to the left and wait a moment for activation to complete.