Prop handpose: Difference between revisions
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(fix template) |
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{{ | {{this is a|point entity|name=prop_handpose|game=Half-Life: Alyx|engine=source2}} {{todo|Is it available in other games as well?}} It is used to change the player's VR hand into a specific pose when it moves nearby the prop_handpose. | ||
{{todo|Usage examples.}} | {{todo|Usage examples.}} |
Revision as of 13:10, 7 January 2024
prop_handpose
is a point entity available in Half-Life: Alyx.

- The {{{engine}}} parameter is inconsistent with the name defined by the {{source2}} template. This can most likely be fixed by setting the value of the {{{engine}}} parameter to Source 2.
If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
Todo: Is it available in other games as well?
It is used to change the player's VR hand into a specific pose when it moves nearby the prop_handpose.
Todo: Usage examples.