Template:Hl2 skylist: Difference between revisions
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{{Note|For HDR-capable games, you need to add ''_hdr'' to the end of sky names (''Excluding Episode 1 skies''), if it is not already there so it does not cause the Sky Texture to stretch. (''So, if your sky name was sky_day01_01, you would make it sky_day01_01_''hdr'''').}} | {{Note|For HDR-capable games, you need to add ''_hdr'' to the end of sky names (''Excluding Episode 1 skies''), if it is not already there so it does not cause the Sky Texture to stretch. (''So, if your sky name was sky_day01_01, you would make it sky_day01_01_''hdr'''').}} | ||
}}<!-- End of #switch --> | }}<!-- End of #switch --> | ||
These skyboxes are available to {{hl2}} | These skyboxes are available to {{hl2|2|suf={{{suf|}}}}} and most games and mods using the {{Source|2|suf={{{suf|}}}}}. {{Note|{{l4d|2|suf={{{suf|}}}}}, {{csgo|2|suf={{{suf|}}}}}, and other newer games may not include any or all of these skyboxes.}} | ||
These skies are [[HDR]] capable if mapping for games that support it. | These skies are [[HDR]] capable if mapping for games that support it. | ||
{{#switch:{{{1}}}|default=|home={{Note|Map sdk_vehicles is not included in Half-Life 2 and it's series. Valve has made it for mod making purposes to make players try map and check if their mod works.}} | {{#switch:{{{1}}}|default=|home={{Note|Map sdk_vehicles is not included in Half-Life 2 and it's series. Valve has made it for mod making purposes to make players try map and check if their mod works.}} |
Revision as of 05:54, 5 January 2023
The above documentation is transcluded from Template:Hl2 skylist/doc. (Edit | Page history)
Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages.
Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages.