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Garry's Mod: Difference between revisions

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[[Category:Third Party Source Engine Games]] [[Category:Source 2013 engine branch games]] [[Category:Source 2013 MP engine branch games]]
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{{USK|18}} {{GMOD topicon}} {{lang}} {{hierarchy|gmod}} __NOTOC__
{{GMOD topicon}}
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{{hierarchy|gmod}}
 
{{ModernNote|{{branch|[[Source SDK 2013]]}}}}
{{ModernNote|{{branch|[[Source SDK 2013]]}}}}


{{infotable
{{infotable
|tico=gmod|img=[[File:Garry%27s_Mod_logo.png|256px|Garry's Mod logo dated May 20, 2022]]
|tico=gmod
|img=[[File:Garry%27s_Mod_logo.png|256px|Garry's Mod logo dated May 20, 2022]]
|dev=[https://facepunch.com/ Facepunch Studios]
|dev=[https://facepunch.com/ Facepunch Studios]
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|wiki=w:Garry's_Mod
|wiki=w:Garry's_Mod
|discord=https://discord.com/invite/gmod
|discord=https://discord.com/invite/gmod
}} is a sandbox game, created by Garry Newman. It is centered around putting the player in the environment, in which they could do nearly anything that is capable within the {{source|3}} engine. It was heavily inspired by {{jbmod|3}}. Early versions of Garry's Mod, modified several normal {{hl2|3}} weapons to act as different tools (like the 357 Magnum Revolver to able to set the cameras, for instance.) As time went on Garry's Mod was updated even more to resemble {{jbmod|3}}, and continued off of its idea. Garry's Mod has advanced through 13 major updates, each with more features than the last. The latest version has a massive host of features, such as easier ragdoll posing, keypads, doors, buttons, dynamite, welding, and just about everything needed to create contraptions as well as comics and videos. It is currently a standalone game and works with nearly every Source title that the user owns. Garry's Mod has a large addon and mod base and supports [[Lua]], which is used by the community to make new weapons, entities, and gamemodes. Gamemodes range in genre from the original sandbox, to roleplay, to survival, to sports and far beyond. Community also considers the game to be by far the most popular Source mod, and was the first mod ever distributed through Steam.
}}
 
{{gmod|4}} is a sandbox game, created by Garry Newman. It is centered around putting the player in the environment, in which they could do nearly anything that is capable within the {{source|3}} engine. It was heavily inspired by {{jbmod|3}}. Early versions of Garry's Mod, modified several normal {{hl2|3}} weapons to act as different tools (like the 357 Magnum Revolver to able to set the cameras, for instance.) As time went on Garry's Mod was updated even more to resemble {{jbmod|3}}, and continued off of its idea. Garry's Mod has advanced through 13 major updates, each with more features than the last. The latest version has a massive host of features, such as easier ragdoll posing, keypads, doors, buttons, dynamite, welding, and just about everything needed to create contraptions as well as comics and videos. It is currently a standalone game and works with nearly every Source title that the user owns. Garry's Mod has a large addon and mod base and supports [[Lua]], which is used by the community to make new weapons, entities, and gamemodes. Gamemodes range in genre from the original sandbox, to roleplay, to survival, to sports and far beyond. Community also considers the game to be by far the most popular Source mod, and was the first mod ever distributed through Steam.


==Garry's mod as a development tool==
==Garry's mod as a development tool==
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Image:Garry's Mod - Official Screenshot 01.jpg
Image:Garry's Mod - Official Screenshot 01.jpg
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[[Category:Third Party Source Engine Games]]
[[Category:Source 2013 engine branch games]]
[[Category:Source 2013 MP engine branch games]]

Revision as of 01:52, 9 February 2023

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Garry's Mod Garry's ModS&box S&box

Template:ModernNote

Garry's Mod Garry's Mod
Garry's Mod logo dated May 20, 2022
TypeSingle Player Game
Multiplayer Game
DevelopersFacepunch Studios
PublishersValve Software
EngineSource Source
Based onSource 2013 Source 2013
Release Date Windows
29 November 2006

Mac OS X
23 September 2010

Linux
5 June 2013
 
Steam (store)
GitHub
Wikipedia
Join Discord server

Garry's Mod Garry's Mod is a sandbox game, created by Garry Newman. It is centered around putting the player in the environment, in which they could do nearly anything that is capable within the Source engine. It was heavily inspired by JBMod. Early versions of Garry's Mod, modified several normal Half-Life 2 weapons to act as different tools (like the 357 Magnum Revolver to able to set the cameras, for instance.) As time went on Garry's Mod was updated even more to resemble JBMod, and continued off of its idea. Garry's Mod has advanced through 13 major updates, each with more features than the last. The latest version has a massive host of features, such as easier ragdoll posing, keypads, doors, buttons, dynamite, welding, and just about everything needed to create contraptions as well as comics and videos. It is currently a standalone game and works with nearly every Source title that the user owns. Garry's Mod has a large addon and mod base and supports Lua, which is used by the community to make new weapons, entities, and gamemodes. Gamemodes range in genre from the original sandbox, to roleplay, to survival, to sports and far beyond. Community also considers the game to be by far the most popular Source mod, and was the first mod ever distributed through Steam.

Garry's mod as a development tool

Garry's Mod is useful for Source developers, and can greatly fulfill certain tasks needed to make new mods or add-ons. Tasks such as:

A way to place and or move props in MAP_EDIT mode
A user-friendly demonstration tool
Chat with other modders and share ideas through text and usage of Gmod tools. Devs can use Gmod's tools to cooperatively share ideas about mod scenarios with players. Gmod can also be used to demonstrate a new map and discuss features without NPCs.
Stress-test Source
Use Garry's Mod to test abusive usage of the Source engine, like spawning hordes of zombies, spamming explosive barrels and other intensive things. Will it crash? Will it freeze? Will the network buffer overflow?
Quickly test game elements
With the implementation of Lua scripting, you can create new game elements and weapons without using the Source SDK and make the process go a lot faster.


Links

Gallery