Info player start (GoldSrc): Difference between revisions

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{{DISPLAYTITLE:info_player_start}}__NOTOC__
{{lang|title=info_player_start}}__NOTOC__
{{Entity also in Source|Info player start}}
{{Entity also in Source|Info player start}}
{{infotable
{{infotable
|info_player_start|img=[[File:info_player_start.png|300px]]
|info_player_start
|img=[[File:info_player_start.png|300px]]
|type=e0
|type=e0
|engine={{gldsrc}} {{source}} {{source2}}
|engine={{gldsrc}} {{source}} {{source2}}
|in=0
|in=0
}} {{point ent|this=0|iconblock=0|engine={{gldsrc|4}}}}
}}
 
{{entity|info_player_start|type=e0}}


==Entity description==
==Entity description==

Revision as of 02:31, 9 February 2023

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info_player_start
Info player start.png
TypePoint entity
EngineGoldSrc Source Source 2
AvailabilityIn all games
 

Template:Entity

Entity description

An info_player_start is used to define where the player will spawn in a map in single player. Only one info_player_start can be used in a level. If more than one exists, the one placed first will be used. Unlike most point entities used for spawning, the info_player_start is not affected by gravity, meaning if the entity is placed mid-air in the editor it will be placed mid-air in the map, resulting in the player spawning and falling from it.

Key Values

Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.

Flags

  • 2048 : Not in Deathmatch

See Also